background preloader

Defense

Facebook Twitter

Frigates/templars. About This page contains a Flash City Planner and Optimizer for Lord of Ultima.

frigates/templars

If you don't know what Lord of Ultima is, it's a massively multi-player strategy game loosely set in the Ultima universe. It is highly recommended you have LoU Tweak installed so that you can export your cities directly from within the game into this tool, then export your optimized cities from this tool back into LoU Tweak to get your city overlay in game. Auto-Generated Resource City How-To To quickly layout a resource city, simply import your city using the LoU Tweak link, enter the number of resource producing buildings you want to add (usually ~95-98), adjust the "Optimization Weights" higher for the resources you want to focus on (or just leave the defaults for a pretty good general purpose city), and click "Add".

Military City Optimization If you are building a military city, you'll want to select the "Military" tab in the lower left of the interface. The troop build times shown are before rounding. Templar. About This page contains a Flash City Planner and Optimizer for Lord of Ultima.

Templar

If you don't know what Lord of Ultima is, it's a massively multi-player strategy game loosely set in the Ultima universe. It is highly recommended you have LoU Tweak installed so that you can export your cities directly from within the game into this tool, then export your optimized cities from this tool back into LoU Tweak to get your city overlay in game. Auto-Generated Resource City How-To To quickly layout a resource city, simply import your city using the LoU Tweak link, enter the number of resource producing buildings you want to add (usually ~95-98), adjust the "Optimization Weights" higher for the resources you want to focus on (or just leave the defaults for a pretty good general purpose city), and click "Add".

Military City Optimization If you are building a military city, you'll want to select the "Military" tab in the lower left of the interface. The troop build times shown are before rounding. Sloop (Belegost) About This page contains a Flash City Planner and Optimizer for Lord of Ultima.

Sloop (Belegost)

If you don't know what Lord of Ultima is, it's a massively multi-player strategy game loosely set in the Ultima universe. It is highly recommended you have LoU Tweak installed so that you can export your cities directly from within the game into this tool, then export your optimized cities from this tool back into LoU Tweak to get your city overlay in game. Auto-Generated Resource City How-To To quickly layout a resource city, simply import your city using the LoU Tweak link, enter the number of resource producing buildings you want to add (usually ~95-98), adjust the "Optimization Weights" higher for the resources you want to focus on (or just leave the defaults for a pretty good general purpose city), and click "Add".

Military City Optimization If you are building a military city, you'll want to select the "Military" tab in the lower left of the interface. The troop build times shown are before rounding. Ranger. About This page contains a Flash City Planner and Optimizer for Lord of Ultima.

Ranger

If you don't know what Lord of Ultima is, it's a massively multi-player strategy game loosely set in the Ultima universe. It is highly recommended you have LoU Tweak installed so that you can export your cities directly from within the game into this tool, then export your optimized cities from this tool back into LoU Tweak to get your city overlay in game. Auto-Generated Resource City How-To To quickly layout a resource city, simply import your city using the LoU Tweak link, enter the number of resource producing buildings you want to add (usually ~95-98), adjust the "Optimization Weights" higher for the resources you want to focus on (or just leave the defaults for a pretty good general purpose city), and click "Add". Military City Optimization If you are building a military city, you'll want to select the "Military" tab in the lower left of the interface.