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Max Lyons. The material is Corian.

Max Lyons

It's a cast acrylic. The stuff they make counter tops out of. How to Build a Panoramic Tripod Head wikiHow. Edit Article Edited by Sondra C, Nicole Willson, Jack Herrick, Krystle and 10 others There’s some amazing software out there for panoramic photography.

How to Build a Panoramic Tripod Head wikiHow

Various software packages warp, stitch and blend sequences of photos so that they (ideally) look like one big, high-resolution, panoramic shot. Forum Carlos Carvalho. Milan Knížek. Carl von Einem. John McAllister. The purpose of a pano head is to: Enable the optical axis of a camera and lens system, mounted within the pano head, to be directed anywhere within the sphere of view - with a constant PoV.Allow for the correction of potential parallax errors by enabling the camera to travel parallel and perpendicular to the optical axis - and make other adjustments, so that the camera/lens PoV, the panning axis and the pitch axis coincide to best practical effect.Provide a reliable frame of reference and sufficient datum for setup and calibration.

John McAllister

Design brief: Arodix. Berndt Dohrmann. Jim Watters. <big><big><a href="..

Jim Watters

/index.html">Home</a><a href=".. /photos.html">Photo</a><a href=".. /technical.html">Technical</a><a href=".. /resume.html">Resume</a></big></big> Tom Sherry. Scott Hendershot. This page is under construction so please forgive any errors.

Scott Hendershot

The most up to date information will be in the PDF file available for download. The full text and pictures for this page can be downloaded as a PDF file HERE This paper describes the process of building a universal panorama bracket. The intention is to describe the process I used rather than provide complete step by step instructions because others may not have access to the tools that were used and may have to select different strategies for making the parts or simply use these ideas for building their own designs. Nodal Samurai. Sean Parkin. Seamless panoramic pictures, whether the immersive 360° virtual reality type or otherwise, require a way of rotating the camera about the point of zero parallax within the lens, often called its nodal point (or entrance pupil, whatever etc.).

Sean Parkin

For panoramas that include lots of foreground this is critical, and is achieved with a panoramic tripod head (panohead), which allows smooth pan and reproducible tilt motions. There are several commercially available panoheads but they are either very expensive or look cheap and flimsy. There are also a few do-it-yourself panoheads described on the web. Peter Nyfeler. Bernhard Vogl. Approach 1: Custom made panohead using aluminum profiles.

Bernhard Vogl

This version is home-made and therefore named the "Tim Tailor-Head" ;-) This head allows the 360° panning and a tilt of approx. 80° to take the zenith shot. No adjustments for other camera/lens-combinations are possible. The tripod connector is equipped with a Novoflex MiniConnect MR for quick setup. Setup: ~90 sec. for unfolding the head an attaching the camera (3 screws need to be tightened: 1 for the stand, 1 for the arm and the camera screw) Mike Runge.

Erik Krause. Heliar VR. 15mm Rectilinear LensIt has long been established that high resolution cylindrical panoramas with large horizontal dimensions (> 5000 pixels) can be created from single rows of images using stitching software like Apple's QTVRAS.

Heliar VR

Using large focal lengths results in high resolution, and stitching is usually fast and accurate. It turns out that multirow stitching, which is required for spherical/cubic panoramas, is infinitely more complex, and requires adjustments of many more parameters. This explains why only few software solutions are available for this kind of task. It is also more sensitive to slight misalignments, and finally, photographing the source images requires bulky and expensive equipment. For this reason most spherical images are made using fisheye lenses which, however, are limited in resolution.