App Icon Template. Core Data Tutorial. Core Data Tutorial for iOS: Getting Started. Core Data Failed Banks Model Diagram Swift Update: Check out our book Core Data by Tutorials for the latest on Core Data in iOS 8 and Swift! The first chapter of the book is available as a free tutorial too: Your First Core Data App Using Swift. Update 4/17/12: Fully updated for iOS 5 (original post by Ray Wenderlich, update by Adam Burkepile). Of all of the ways to persist data on the iPhone, Core Data is the best one to use for non-trivial data storage. It can reduce the memory overhead of your app, increase responsiveness, and save you from writing a lot of boilerplate code. However, the learning curve for Core Data can be quite large. That’s where this Core Data tutorial series comes in – the goal is to get you up to speed with the basics of Core Data quickly.
In this first part of the series, we’re going to create a visual data model for our objects, run a quick and dirty test to make sure it works, and then hook it up to a table view so we can see a list of our objects. OK, great! JailCoder. iPhone Application Development (Winter 2010) - Download free content from Stanford. Account Setup. There are some steps you must follow before you can build and run any code (including Unity-built games) on your iOs device. These steps are prerequisite to publishing your own iOS games. 1. Apply to Apple to Become a Registered iPhone/iPad Developer You do this through Apple's website: 2. Upgrade your Operating System and iTunes Installation Please note that these are Apple's requirements as part of using the iPhone SDK, but the requirements can change from time to time. 3. Download the latest iOS SDK from the iOS dev center and install it. 4. Connect your iOS device to the Mac with the USB cable and launch XCode. 5. Log in to the iPhone developer center and enter the program portal (button on the right). 6.
From the iPhone Developer Program Portal, click the Certificates link on the left side and follow the instructions listed under How-To... 7. 8. Best Resources In iOS Development – June 25th, 2012. Another week has passed and another listing featuring the iPhone and iPad developer resources from this site added in the last week ordered by popularity. This weeks most popular resources include an incredible framework for those looking to create interactive books on the iPad, a library that enhances Objective-C itself, and an open source iPad user interface control for stacked views. Here are the resources: Open Source Cocos2D Based Framework For Creating Highly Interactive iPad Books – A framework for creating books with built in games, quizzes, audio, animation, physics and more. Open Source Library That Enhances Objective-C (Blocks, Protocols, Categories, More) – A library that enhances the core of Objective-C itself to make the language easier to use.
Open Source iPad Navigation Control For Stacked Views Like The Twitter App – An excellent control for making stacked views for easy navigation on the iPad. Thanks for reading, please bookmark and share this post. TinkerLearn Promises To Help You Easily Learn iOS Development. Until now, it’s been relatively difficult to make an app for iOS without a considerable amount work learning how to write code. Mysterious Trousers, the developers of apps such as Calvetica Calendar and Dialvetica Contacts want to change all of that with a new tool they call TinkerLearn. In a nutshell, TinkerLearn helps you learn code with real example apps. To use TinkerLearn, you’ll need Apple’s Xcode software, which is available for free in the Mac App Store.
With Xcode installed, you’ll download a real, working application that you can tinker with. As you make changes to the app, it’s easy to see what you’ve changed. TinkerLearn walks you through the code, helping you understand what is going on. To see exactly what TinkerLearn is all about, Mysterious Trousers has a promotional video you can take a look at: Related.
How To Make a Simple Playing Card Game with Multiplayer and Bluetooth, Part 1. If you're new here, you may want to subscribe to my RSS feed or follow me on Twitter. Thanks for visiting! This is a post by iOS Tutorial Team member Matthijs Hollemans, an experienced iOS developer and designer. You can find him on Google+ and Twitter. Card games are quite popular on the App Store – over 2,500 apps and counting – so it’s about time that raywenderlich.com shows you how to make one! In addition, this monster 7-part tutorial will demonstrate how to make the game multiplayer, so you can play against your friends over Bluetooth or Wi-Fi using the peer-to-peer features of Game Kit. Even though you’re making a game in this tutorial, you won’t be using OpenGL or a game framework like Cocos2D. Instead, you’ll be making it with nothing more than standard UIImageViews and UIView-based animation!
The reason for not using OpenGL or Cocos2D is that you don’t really need them! To follow along with this tutorial, you will need Xcode 4.3 or later. Introducing: Snap! The Application Flow. Path. IT. Fantastic Objective-C Frameworks! (99+) iPhone Application Development Auditors. CS 193P iPhone Application Development. Stanford on iTunes U. Cocoa Dev Central. iPhone Developer Exchange. Apple Developer.