Augmented reality in Flash

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I had the idea that I wanted to do an augmented reality project that used a white rectangle on black instead of the usual black on white. After some discussion on Twitter it was clear that I needed to invert the BitmapData coming out of the camera before sending it to the FLARToolkit. http://www.leebrimelow.com/inverted-augmented-reality-with-pixel-bender/

The Flash Blog » Inverted augmented reality with Pixel Bender

*drawlogic » AS3 Augmented Reality in Flash and Papervision 3D a

Augmented reality is a very cool technology. It is the star wars holograms that we always want, it is playing a game that maps out the physical world mixed with virtual assets, it is straight up cool. The FLARToolKit is doing some of this cool in Flash. http://drawlogic.com/2008/11/17/as3-augmented-reality-in-flash-and-papervision-3d-flartoolkit/

Getting Started with Augmented Reality and the Flash Platform |

http://blog.digitalbackcountry.com/2009/03/getting-started-with-augmented-reality-and-the-flash-platform/ Hopefully by now you’ve all seen this augmented reality example by GE with an explanation here of how it works. It’s using the FLARToolKit by the ever-awesome Saqoosha who I interviewed while I was over in Japan for MAX Japan. It’s really cool stuff.