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Leaves | Bartek Drozdz, Everyday Flash. Start-up guide for FLARToolkit. Required - Adobe Flash CS3 or later - FLARToolKit - Papervision3D (rev. 817 or later) - Webcam - Printed marker & marker data Download - source of FLARToolKit Let's get started! If you are familiar using Papervision3D, this FLARToolKit will be easy to control. Sample source code You ONLY need to understand how SimpleCube.as works. Line 24: Initialize FLARToolKit. Line 27: Once init call is successfully over, this function is called. Line 30, 31: These codes discriminate how the marker works fine or not.

Line 32: As I discribed above, Papervision3D and FLARToolKit have an opposite coordinate system. Line 33: Papervision3D normally "addChild" Scene3D, FLARToolKit needs to "addChild" a special node as it controls 3D object following the marker. Line 44, 45: Now let's play with "Pink Cube" on the marker. Line 46: The Cube is based on the center/core(=zero point). Now the time to play FLARToolKit! Here we go! See? See, this is easy!! Tutorial List at Papervision 3D Tutorials. Papervision 3D Tutorials. Saqoosha/FLARToolKit/en. Spark project Wiki ナビゲーション (Japanese page) What is FLARToolKit ¶ AS3 ported version of ARToolKit.

Actually, FLARToolKit is based on NyARToolkit, Java ported version of ARToolKit. FLARToolKit recognize the marker from input image. and calculate its orientation and position in 3D world. You should draw 3D graphics by your own. The license ¶ FLARToolKit is free to use for non-commercial applications under the GPL license. For more information about the conditions of the GNU General Public License, version 3, click here.

Commercial Licence ¶ If you are interested in developing a commercial application or not releasing your FLARToolKit application source code then you should contact ARToolWorks (info@artoolworks.com) for a commercial license. Download ¶ Download Browse source code ¶ version 4.0.0-fp10 version 2.5.x Source code ¶ How to use ¶ Import of FlashBuilder?