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About this Book. Three dimensional graphics hardware is fast becoming, not merely a staple of computer systems, but an indispensable component.

About this Book

Many operating systems directly use and even require some degree of 3D rendering hardware. Even in the increasingly important mobile computing space, 3D graphics hardware is a standard feature of all but the lowest power devices. Understanding how to make the most of that hardware is a difficult challenge, particularly for someone new to graphics and rendering. Graphics Programming Black Book.

C

C++ Java. C#