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Design

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Want to know how to design? Learn The Basics. Want to know how to design? Then you should learn the basics of design. The basic elements of design include colour, line, shape, scale, space, texture and value and these are the fundamental pieces that make up any piece of work. If you ever start a design course this will be the very first thing that you are taught, guaranteed. But what if you’re not a student? What if you’re not self-taught? What if you are a looking for ways to enhance your design skills?

Then this is the guide for you. Note from Jacob Cass: This is a guest article written by Lauren Marie who is a graphic designer in corporate America during the day and a blogger via night. Colour Colour has a huge impact on the mood of the design. Select articles on color: Line Are your lines straight and slim, or thick and squiggly? How lines interact with each other is important, too. Select articles on line: Shape Did you know that shapes can convey a mood just like any other element of design? Select articles on shape: Scale and Size.

SketchUp

TM) - the Companion to Sketchup(TM) - Plugins and Scripts. Videos. Blender 3D Architect. CAD. Urban Sketchers. How to draw buildings and houses. Humans have found uncountable designs for their homes, but the majority of houses we see are variations of a simple rectangular box. So there is no reason to shy away from this subject at all. Take your sketchbook go out and note your observations, it is rewarding.

Basic understanding of so called linear perspective is helpful when drawing houses and buildings. However in the majority of situations reality deviates from the simple models that are used to explain perspective. Then nothing but patient observation helps. Let´s analyse the sketchbook drawing below: I made a computer printout of this sketch and added a couple of lines for explanations. What are the "eyeline" or horizontal line and vanishing points ? A vanishing point is a point in a perspective drawing to which parallel lines appear to converge (wiki). Before starting to draw a relatively complicated looking scenery I found it helpful to answer two questions.1. Line No. 7 Line 7 does not meet the vanishing point A. Tutorials. Blender 3D Architect.