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Mixed Reality

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Mixed reality. Mixed reality (MR), sometimes referred to as hybrid reality[1] (encompassing both augmented reality and augmented virtuality), refers to the merging of real and virtual worlds to produce new environments and visualisations where physical and digital objects co-exist and interact in real time. Not taking place only in the physical world or the virtual world,[1] but a mix of reality and virtual reality, encompassing augmented reality and augmented virtuality.[2] An Example Mixed Reality: Virtual characters mixed into a live video stream of the real world.[3] Definition[edit] Virtuality Continuum and Mediality continuum[edit] In 1994 Paul Milgram and Fumio Kishino defined a mixed reality as "...anywhere between the extrema of the virtuality continuum.

" (VC)[2], where the Virtuality Continuum extends from the completely real through to the completely virtual environment with augmented reality and augmented virtuality ranging between. Reality-Virtuality Continuum Interreality Physics[edit] Tokyo Hermes Mixed Reality Ad. Is Mixed Reality The Next Step For Instant Messaging? Our next Symbian expert comes straight from the very heart of France, Paris. Rita El Khoury is one of the biggest Symbian influencers on web and definitely a must follow on Twitter - @khouryrt .

If you want to read the latest and greatest Nokia Symbian news around we recommend you read her pieces on Symbian-Guru.com. You can also find her personal blog at dotsisxblog.com. Article wrote as part of Nimbuzz Nokia Symbian Week! While browsing through the exposition floor at this year’s Nokia World which took place last week on the 2nd and 3rd of September in Stuttgart, I was drawn towards the new devices, software and solutions. Excited by the idea, I decided to try them on and see how they worked. One area where “Mixed Reality” could excel is instant messaging, or contextual instant messaging to be more precise. With Mixed Reality, we would no longer have to cut ourselves from our physical surrounding in order to enjoy a chat or to exchange a file.

Michael Mascioni - 'Mixed Reality' Gives Bu. Mixed Reality Rehabilitation. AME Mixed Reality System for Stroke Rehabilitation Foundational Principles and Structure Our team has developed an adaptive, mixed reality rehabilitation (AMMR) system to train reaching and grasping movements of stroke survivors. Mixed reality therapy, combining training in virtual and physical environments, was developed to connect virtual learning to physical reality, and thus better facilitate the transfer of strategies from therapy to activities of daily living.

The AMRR system integrates rehabilitation and motor learning theories with high-resolution motion capture and sensing technologies, smart physical objects, and interactive computer graphics and sound. The AMRR system uses kinematic measurements, derived from motion capture data, to evaluate a participant’s performance and generate multiple streams of customizable audio and visual feedback. Computational Assessment System Adaptation Current Research Clinical Study At Banner Baywood Home System Brain Imaging Project Publications. MiTo Festival - Mixed Reality Performance: Una serata in Sirikat. Museum Virtual Worlds | mixed reality. Mixed-reality | Technology. RealTime Arts - Magazine - issue 83 - mixed reality cycling.

The computer, which is attached to the handlebar, functions as a positioning system. Yet instead of showing the cyclist’s location on a standard map, it utilises an interface combining images from Mexican votive painting, sailor tattoos and heraldry. Aided by the interface, the cyclist navigates an expanded city, made of intimate, sometimes delicate, occasionally passionate and even hilarious author-generated content. Rider Spoke was developed in 2007 by Blast Theory in collaboration with the Mixed Reality Laboratory at Nottingham University, Fraunhofer Institute and Sony Net Services as part of IPerG, a four-year research project funded by the European Commission’s IST Programme, whose principal objective is an investigation of pervasive games which interweave digital media with participants’ everyday lives. I ‘performed’ Rider Spoke in London, at the Barbican Centre. The operators, wearing colourful checked shirts, took my details. Rider Spoke is a delicate, almost intangible work.

iPhone 2010: Bet on mixed reality apps as a standard « future fa. iPhone timeline 1999-2008 (iphonegold.org) UPDATE 2010-10-09: My prediction was rather risky in July of 2008 and it has been proven correct. In April 2010 I even have been taking part to organize the “1st European Augmented Reality Conference” ARBcon.eu. If you are interested in AR/MR and a contact just join the Linkedin group or the Xing Augmented Reality Group (350+) Future fact: Super convergence of mobile connectivity, the social web and contextual intelligence will create an eco-system of mixed reality applications.

Well, the iPhone 3G just has been released. Not the quantum leap hysteria like in the release of iPhone 1.0. But what comes to my mind is the wellknown quote of the cyberpunk author William Gibson: “The future is already here – it is just unevenly distributed.” There is a “digg of the day” for me showing the iPhone timeline starting with Dec 15 1999 – the day when Apple registered the domain iPhone.org.

Check the nutrients of your food (Mac Funamizu 2008) Like this: Future of the Enterprise: Special Event Live from San Francisco. Searching for local service provider in Australia was made easy. All thanks to Oneflare for providing quality e-marketing platform where thousands of service providers are always on stand-by to receive an offer from consumers. Since consumers are now turning to the internet to search for almost everything that they need. This company on the other hand also has its own way in providing consumer what they need at the best cause as possible that will benefit both the consumer and local service provider from Australia.

But what is Oneflare and how do they alter such changes for home services in the marketplace through e-commerce? Below are some of the most interesting facts about this ever-growing company that leads service providers and consumers together. Fast services The use of computers and internet had never failed to impress Oneflare’s CEO and founder Marcus Lim as he venture the world of e-commerce. Time efficient Guaranteed services Provides everything. MiRTLE: A Mixed Reality Teaching & Learning Environment (May 200. SF Online Community Oct. MeetUp: Digital Storytelling Mixed Real. Mixed Reality gaming in Japan. One of the areas of convergence for location-based applications and gaming is the idea of mixed reality, where places in the game correspond to real-world locations, and actions in one lead to events or consequences in the other. Treasure Quest: Enoshima – Treasure of the Dragon, is a mixed-reality game for Nintendo DS users that takes users on a treasure hunt around the small island of Enoshima north of Tokyo.

Once players get the free software, they travel around the island and pick up clues to find the treasure (the catch of course is that you have to physically travel to the island and be able to read Japanese). So, why would this be interesting to people beyond the few who can actually play the game before it ends on February 19th? Via Pink Tentacle. Popular mixed reality Events from LinkedIn Events. Mixed-reality Manchester – Second Life meets real life | Blog |

Liberate Your Avatar. Mixed reality archive ¦ The Vesuvius Group. Mixed Reality talk show: Best Practices in Banana Time with Dr. November 17, 2009 by: Domenic J. Licata Best Practices in Banana Time with Dr. Rodenberger Can a doctor perform the same job in the real world and in the virtual? What about a minister? Or a classical musician? Find out this Saturday, Nov. 21, 2009, at the pilot launch of the mixed reality talk show “Best Practices in Banana Time with Dr. Inspired by oral historian and broadcaster Studs Terkel’s acclaimed book “Working” written in 1974 exploring what makes work meaningful to people from all walks of life, Doctor Rodenberger (aka guess who) will interview her virtual guests about how they do their jobs in both worlds and how the virtualization of their labor affects the value of the their work. The evening’s guests will include real life conversationalist Alexis Bhagat and our avatar guests including Pastor Garret Mehrtens, classical pianist Clarissima Schumann and physician Ren Stonecutter.

Best wishes from yours truly, Doctor Rodenberger. Orange Island » Dorkbot session : a Mixed Reality Event, in Pari. Announcing the TechSoup Second Life Event: July 18th at 6:00 PM. Photo from my flickr stream taken during the June 30th in-world meeting. The official announcement for the TechSoup Event is out and Deborah Finn has posted the details here. Here's the direct link to the TechSoup Office in SL, click in it if you're all set up in Second Life. If you are new to Second Life, here are some good introductory pieces: For more newbie and How-To information, check out the Second Life wiki: Getting Started in Second Here is a great intro piece on how SL can be used for serious purposes: Library Services in Second But, I know that reading about it isn't the same as experiential learning.

The best way that I learned was to spend a little "play time" in world and chat with more experienced users. Nonprofits in Second Life: Tourist Shots. Boston considering mixed reality high school - Hypergrid Busines. Boston students may be able to attend a virtual high school in September 2010, if Roxbury Institute of Technology‘s plans for a charter high school are approved by the Massachusetts Department of Education. The school will combine a virtual environment, based on the Sun Wonderland virtual platform, and a real-world school with boarding facilities. The school plans to provide an education to students in special circumstances such as those unable to leave their homes or who are in prison — as well as honors students with a strong interest in technology.

However, any student living in the city of Boston can apply. Virtual students attending a real class. (Photo courtesy of the Roxbury Institute of Technology.) The Roxbury Institute of Technology, grew out of a community computer classroom founded at the Neighborhood Development Corporation of Grove Hall in 1999. “Many believe that there is promising educational value in these immersive education technology strategies,” the organizers said. AbGradCon 2009: A Glimpse into Mixed-Reality Meetings of the Fut. Weary of catching planes, burning up fossil fuels, and spending lots of time and money to attend meetings? Take heart! Virtual worlds are shaping up as possible venues for online meetings--and astrobiology graduate students are leading the way in exploring their potential.

On July 17-18, 2009, early-career astrobiologists met at the University of Washington in Seattle for the 6th annual Astrobiology Graduate Student Conference (AbGradCon), and simultaneously in the virtual world Second Life. Students presented talks that were streamed live into Second Life and participated in a real-world and virtual world "mixed reality" poster session. Social media such as Facebook, YouTube and Twitter were also used for sharing information before, during and after the conference. Because talks and the poster session were taking place at the same time in Seattle and Second Life, the organizers set up visual "portals" to allow participants in both worlds to see each other.

Related links: The Best of Both Lifes - A Mixed-Reality Concert. PRLog (Press Release) - Sep. 27, 2009 - San Francisco band This Device will present a mixed-reality concert, merging the real with the virtual. Be at Brainwash Sunday October 4 at 8:00pm to witness the debut of a Second Life concert being simulcast to a real world club, live, in real-time. The concert will be enjoyed by the hip local crowd at the Brainwash, the city’s famous laundromat/eatery/music venue. The Brainwash is a busy and popular nightclub that regularly features live music. Information about the club and its schedule can be found at The interactive 3D virtual world Second Life has become a mecca for live music concerts of all types. This Device has been performing in Second Life for two years, and is breaking new ground by taking their virtual show outside the bounds of Second Life into the “real” world of nightclubs.

Their sound is a mixture of loud guitars, noisy synths, and edgy vocals. The show is sponsored by GoGirlsMusic.com.