Miegakure: A puzzle-platforming game in four dimensions. Miegakure is a platform game where you navigate a four-dimensional world to perform miraculous feats and solve puzzles.
Miegakure is a puzzle-platforming game that lets you explore and interact with a four-dimensional world. The fourth dimension in this game works just like the first three: it is a mathematical generalization. Your ability to move in the fourth dimensions in addition to the usual three allows you to perform miraculous feats like seeing inside closed buildings, walking through walls, stealing objects from closed containers, binding two separate rings without breaking them, etc... These actual consequences of the mathematical formulation of 4D space have been thought about for more than a century (in the 1884 novella Flatland for example) but it is the first time anyone can actually perform them, thanks to the video game medium.
Our world is three-dimensional: width, depth, and height. In this case the fourth dimension is not time. Is there a demo? Miegakure TRAILER. J'ai sous-titré le premier film porno pour sourds et malentendants. Un bug embarrassant mobilise les techniciens du labo J’éteins, je rallume mon ordinateur, je me repositionne sur la scène.
Re-bam ! Re-message d’erreur à l’infini qui finit par occuper la totalité de mon écran. J’attends quelques minutes, pensant que les circuits imprimés de ma carte mère sont peut-être trop vieux pour tant d’émotions et de rebootages consécutifs.
Steampunk. CSS/ CODING/ DESIGN /ETC. Connecting the past to present tougher than it looks. Editor's note: This story is part of the iReport Weekend Assignment project, in which the CNN iReport community takes on a special-skills challenge once a week.
Last weekend's challenge was to link the past with the present in a fun photo project.This weekend, we're challenging you to see how far $10 can go. Head to CNN iReport to join the fun and learn a little something while you're at it. (CNN) -- Kneeling down, holding up a piece of paper just steps away from the Alamo, a man with a gun and badge drew the suspicion of three guards. In a crowded scene of tourists milling about and a reenactment in full swing, detective Oren Skurnik was trying to line up a 1930s photo of two boys at the Alamo with the present-day scene. He was snapping the photo of a photo all in the sake of matching up the past and present. "I'm standing there with this photo in my hand, looking like a weirdo," Skurnik said.
Skurnik connects Alamo's history to present People walked through his shot constantly. 29 tâches semi-productives à faire en ligne (traduction et adapt.