Implementing Push Notifications for iOS with C# MonoTouch using the Cloud Urban Airship - Christian Weyer's Blog. A bit of mobile goodness today.
Communication-wise push notifications are one of my personal favorite features on any mobile device platform So, it seems natural to write a bit about it. This time we will see how to use a third-party (but still free) service in the cloud to handle the push notifications for us (independent of Apple, Google, Blackberry or Microsoft). The sample shown here in this blog entry is for iOS and is written and built in C# with MonoTouch. Although, the ideas of push notifications are similar between iOS; Windows Phone 7 and other device platforms, there are differences in implementation (and partly in architecture). Being able to easily scale out and handle potentially huge numbers of user/subscribers and push messages without having to write, host and maintain my own code and services and servers Not having to implement push notifications logic (like register, unregistering, receiving, error handling etc) for each and every platform over and over.
MKStoreKit 4.0 – Supporting Auto Renewable Subscriptions. Keychain support using SFHFKeychainUtilsHow to useThe most important change to MKStoreKit is the use of a plist file instead of Macro strings for your product ids.
The following screenshot shows the plist file organization. There are three main sections, Consumables, Non-consumables and Subscriptions. You specify your product inside each category based on how you added them on iTunes connect. After that, MKStoreKit does the rest. Redth/APNS-Sharp - GitHub. ClanceysLib/AppStore/InAppPurchaseManager.cs at master from Clancey/ClanceyLib - GitHub.
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Flex 3 - Adobe Flex 3 Help. Assembla project workspaces to accelerate software teams, with issue tracking, GIT, SVN and collaboration. Embedding fonts with CSS for your next HTML5 application. These days more and more people are using HTML5 and CSS3 to create some amazing applications.
If your using a tool like PhoneGap you might want to embed a font for your (web) application. Fortunately @font-face will allow us to do just that very easily. This article will demo how easy it is to embed a true type font into an HTML5/CSS3 (mobile) application. Here is the page layout: At this point I’ll add in the CSS that is used to embed the font: Note: In this simple demo I have the font placed in the same folder as the HTML file. The HTML file looks like this: Rendering the page you should see something like this: Note: The technique I just showed should work on mobile browsers like the ones in the iPhone and Android devices as well as Chrome 4+, Safari 4+, Firefox 3.5+, and IE9.
For the most common fonts the pattern of support is this currently: Going further, check out these articles: A couple sources of fonts you can use: Pro - Faq. iPhone GUI PSD 3.0. Along with Apple’s official release of the new iPhone 3.0 software came a number of new graphic GUI elements.
We’ve been holding off updating the Photoshop file until we could properly implement the additions. We built it using vectors, so it’s all still fully editable. Apple’s SDK is amazing, but when we need to mock up something quickly for a pitch we turn to this. Some of the changes and additions in the 3.0 iPhone GUI PSD include: Map and map elements including curlCopy and paste elementsTimeline bar editorHorizontal iPhoneHorizontal Panels bars and keyboards If you like it or use it, help us out by retweeting it. 2 New Versions Available! InDesign CS5 & CS5.5 * Digital Publishing Suite overview. Digital Publishing Suite overview The Adobe Digital Publishing Suite is a set of tools and hosted services that lets publishers create and distribute publications on tablet devices such as the Apple iPad.
The V2 API will continue to work until May 19, 2013.