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WP 2 HTML5 Web App. WP 4 Application Security. WP 3 NoSQL Big Data. Settings. Freemium. A free product where extra features require payment In the freemium business model, business tiers start with a "free" tier. Freemium, a portmanteau of the words "free" and "premium," is a pricing strategy by which a basic product or service is provided free of charge, but money (a premium) is charged for additional features, services, or virtual (online) or physical (offline) goods that expand the functionality of the free version of the software.[1][2] This business model has been used in the software industry since the 1980s.

A subset of this model used by the video game industry is called free-to-play. Origin[edit] Give your service away for free, possibly ad supported but maybe not, acquire a lot of customers very efficiently through word of mouth, referral networks, organic search marketing, etc., then offer premium priced value added services or an enhanced version of your service to your customer base. Types of product limitations[edit] Significance[edit] See also[edit] Pipes from duerer. Recently Last.FM with 8 Flickr images. Agile Product Ownership in a nutshell. This is basically a 1 day product ownership course compressed into a 15 minute animated presentation. There’s obviously more to product ownership than this, so see this is a high level summary. Here’s the complete drawing (.png format)Here’s a downloadable version of the video, in case you don’t want to stream (.mov format, 90 Mb) Special thanks to Alistair Cockburn, Tom & Mary Poppendieck, Jeff Patton, Ron Jeffries, Jeff Sutherland, and Michael Dubakov for providing many of the models, metaphors, and ideas that I use in this presentation.

Translations: (see also the translation guide by Cédric Chevalerias) French (subtitles)French (voice)German (subtitles)German (voice)Portuguese (voice)Spanish (subtitles) Below is a full transcript in english. But I recommend watching the video instead of reading the transcript. Let’s talk about Agile software development from the perspective of the Product Owner.

Here’s Pat. Here are the stakeholders. The stakeholder needs are expressed as user stories. Minimum viable product. In product development, the minimum viable product (MVP) is a strategy used for fast and quantitative market testing of a product or product feature. The term was coined by Frank Robinson and popularized by Eric Ries for web applications.[1][2] It may also involve carrying out market analysis beforehand. Description[edit] A minimum viable product has just those core features that allow the product to be deployed, and no more. The product is typically deployed to a subset of possible customers, such as early adopters that are thought to be more forgiving, more likely to give feedback, and able to grasp a product vision from an early prototype or marketing information. An MVP is not a minimal product,[3] it is a strategy and process directed toward making and selling a product to customers.

Techniques[edit] A minimum viable product may be a prototype, an entire product, or a sub-set of product (such as a feature). Differentiation[edit] See also[edit] References[edit] External links[edit]