GLUTBridge · libnui/nui3 Wiki. Libnui by libnui. Build rich multiplatform applications. nui’s GUI system is based on 3D rendered dynamic layouts. Build your visual interface as a composition of widgets and behaviors, and then nui does the rest: positioning, resizing, anchoring, texture streching... Connect objects with synchronous events and delegates for mono-threaded communication, or use asynchronous notifications and message queues for multithreaded applications. Look and Feel All the widgets can be dressed with the graphic decoration system (colors, gradients, bitmaps). Don’t waste time on low-level system issues. nui brings you strings (including unicode), paths, files, data streams, fonts, threads, critical sections, audio buffer rendering, and more... Embeddable Creating plugins for other applications? Not just a new kid on the block. nui was started on the eve of the 21st century and has always been actively developed since then.
Contributors Ultimate Sound Bank Musinaut/Mxp4 INTUA IVS White Noise Audio Software. CEGUI Downloads 0.7.8 - CEGUI Wiki - Crazy Eddie's Gui System for Games (Open Source) Download. Issues Tracker Password Forgot? Download Cocos2d-x Written in C++ and OpenGL ES 1.1/2.0, runs on iOS, Android, BlackBerry, Bada, Marmalade, Windows, Windows Phone, Linux and more. Download v3.0 Download v2.2.3 Looking for an older version? Cocos2d-JS Include Cocos2d-html5 and Cocos2d-x javascript binding. Download v3.0alpha2 Download v2.2.3 Download Builder Looking for an older version? CocoStudio A game development tool kit based on Cocos2d-x, containing UI Editor, Animation Editor, Number Editor, Number Cruncher, and Scene Editor.
Download v1.3.0.1 V1.3.0.1 + Cocos2DX 2.2.3 V1.3.0.1 + Cocos2D-X 3.0 Looking for an older version? Copyright © 2010 - 2013 Cocos2d-x.org Follow us: Setting up COCOS2D-X on MAC OSX. When I was starting Cocos2d-x, I found it very very hard to find supporting documentation and tutorials for beginners. There are some but most of them are outdated and/or unapplaicable to version 2.0.So I decided to make my own tutorial for the latest version of Cocos2d-x and Android SDK. Now, let's get started. We need to set up a few things first before we can actually work on a cross-platform mobile game. The COCOS2D-X Library In order for us to make a cross-platform game, we need to get the Cocos2d-x library and install in your Mac. 1. 2. 3.Now open up the Terminal and change the directory to the Cocos2d-x Root using the cd command. Cd /Users/LGDev/Documents/cocos2d-x 4. Sudo . You might be asked for a password so just enter your password if you are asked. 5. 6.
Export COCOS2DX_ROOT="/Users/LGDev/Documents/cocos2d-x" This is needed because we're gonna need this variable later on. The Android SDK and NDK Before proceeding, check if your JDK is installed and is greater than 1.6.0. 1. 2. 3.