XNA Game Studio 4.0. XNA Game Studio 4.0 Refresh is a programming environment that allows you to use Visual Studio to create games for Windows Phone, Xbox 360, and Windows.
XNA Game Studio includes the XNA Framework, a set of managed libraries designed for game development based on the Microsoft .NET Framework. This documentation collection contains technology overviews, tutorials, and reference material related to XNA Game Studio. Introduction to Multithreading, Superthreading and Hyperthreading. Introduction Back in the dual-Celeron days, when symmetric multiprocessing (SMP) first became cheap enough to come within reach of the average PC user, many hardware enthusiasts eager to get in on the SMP craze were asking what exactly (besides winning them the admiration and envy of their peers) a dual-processing rig could do for them.
It was in this context that the PC crowd started seriously talking about the advantages of multithreading. Years later when Apple brought dual-processing to its PowerMac line, SMP was officially mainstream, and with it multithreading became a concern for the mainstream user as the ensuing round of benchmarks brought out the fact you really needed multithreaded applications to get the full benefits of two processors.?