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Cool-Tools-Using-QR-Codes-to-Bridge-Online-and-Offline-Brand-Experiences_b_42. Gowalla. Hashablemaps. Facebook leaps into future as smartphones prepare to get smarter | Technology | The Observer. Alvin Toffler, the prophet of the digital revolution, wrote in his seminal book Future Shock in 1970: "Dealing with the future, it is more important to be imaginative and insightful than to be 100% right. " Toffler compared the futurologist's role to that of the ancient mapmakers, approximating the danger and promise of an unknown world. As technology redefines and remaps our world virtually, the consumer firms driving its development are the new mapmakers. Companies like Facebook are feverishly searching the potential of interaction on the web. So far, that has primarily meant entering text into a search box – dipping into a pool for the fish we know we want. Google, which has a 90% share of the UK search market, has already built a $197bn business on the back of advertising related to those text searches.

So far, so profitable. Where is Facebook taking us? Whether Facebook will be the company to fully exploit that future is up for debate. Spencer Hyman won't call time on Facebook yet. Foursquare Checkin Unlocks This Apartment Door, DIY Kits Coming Soon. When the video of the door that unlocks with Foursquare check-ins went viral, I decided to go see how it works--and whether I could get my own. It was tempting to whip out my phone, check in and walk right upstairs, announcing that I didn't know where I was--just that I was blindly following my MapQuest.

Instead, I fired off a tweet ahead of time and was greeted by Nick Hall, a Brooklyn Web developer at Apartm.net who happens to have built this little piece of Foursquarey magic right up the street from me in Brooklyn. Hall and his brother Erin Sparling, also a Web developer, installed the Foursquare door a couple of months ago as a way to let their underlings neighborhood friends and allies enter the office.

He took me through the door system and the rest of his uber-wired stuff, which include a home-built touch-screen media system, improvised satellite T1 connection, and a coffee table made of an Apple X-serve. Here's how the door works. They built a homegrown touch-screen media server. Humans vs. Zombies. The game was created in the fall of 2005 at Goucher College by Chris Weed and Brad Sappington, who have since created an official website with general guideline rules and information for other universities to create and customize their own HvZ game.

Final rules are determined by each game's moderators and admins. Since the game's creation, Humans vs. Zombies has been played at over 1,000 locations, spanning across six continents. Humans vs. While predominantly played on campuses, Humans vs Zombies is also played in residential areas, camps, and even military bases. Gameplay[edit] Humans vs. Humans[edit] Almost all players begin the game as humans, and must keep their ID cards with them at all times in case a zombie attacks them. Zombies[edit] Non-Players[edit] People who are not registered players are not allowed to interfere with gameplay. Safe zones[edit] Since Humans vs. Missions[edit] Some universities incorporate missions into the game play to encourage more active participation.

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