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Unity: мы не продаемся | App2Top. В середине сентября, как раз на фоне тогда еще слухов о планах Microsoft по покупке Mojang, появилась информация, что, дескать, Unity также ищет "хозяина". Называлась сумма в рамках $1 млрд — $2 млрд. На прошлой неделе мировые СМИ вновь вернулись к этой теме. Причиной стало возникновение слуха о существовании короткой презентации, в которой Unity подается в качестве компании на продажу.

Вчера спекуляциям на эту тему наконец дан был официальный ответ со стороны руководства компании. Йоахим Анте (Joachim Ante), CTO Unity, на официальном форуме движка заявил, что компания не планирует кому-либо продаваться. "Нашим ответом [на предложение о покупке со стороны других фирм] всегда было: для Unity лучше всего оставаться независимой компанией. Возникновение слухов Йоахим объяснил тем, что иногда в рамках переговоров о сотрудничестве с той или иной платформой, другая сторона заводит разговор о приобретении Unity. Источник: Теги: UnityИндустрияНовостислухи.

Market

A List of Alternative App Stores for Distributing your App or Mobile Game. The Google Play Store for Android and the Apple App Store for iOS are the two largest distribution channels for mobile apps, offering almost global coverage to a huge potential audience. However, as competition on the two major stores has grown, developers have found it increasingly difficult to achieve visibility on them. At the same time, a host of new alternative app stores have proliferated, driven by the open nature of the Android platform (which allows third party app distribution) and growth of the Chinese app market, where Google Play is not available. These new app store environments offer a number of benefits for developers and can form an important part of an app marketing and distribution strategy.

To start with these different app stores may cater to a niche audience. Alternative app stores may also offer a revenue share model that is more favourable to developers than the standard 70/30 split offered by Apple and Google Play. App Store User base Breakdown SlideMe Breakdown.

Game

Analytics. Запуск стартапа в Китае: плюсы, минусы, подводные камни. Зачастую многие предприниматели задумываются о том, чтобы начать новый проект за пределами России. Помимо традиционного западного направления, взор стартаперов устремляется на Восток, в частности, в сторону Китая, экономика которого переживает бурный рост. ЦП разобрался, стоит ли запускать проект в Поднебесной. Китай является одной из самых привлекательных стран для открытия бизнеса. Численность населения достигла 1,3 миллиарда человек, при этом Поднебесная — это мир, отличный от европейского, со своими законами и обычаями. На первый взгляд может показаться, что корпоративный мир Китая состоит из крупных фирм и агрессивных корпораций. Отчасти это так, особенно в связи с последними новостями о выходе на IPO Alibaba Group, однако всё не так просто.

Рассматривать экономику Китая лишь в аспекте аграрного рынка неправильно: страна является живым примером экономического чуда последней четверти века. Климат Льготы Еще одной привлекательной вещью инвестиционных зон является возврат налога. Asian Mobile App Line Opens its API and Moves to Host Apps and Content. Japanese mobile messaging service Line has moved towards introducing third-party apps and services to its 45 million user-strong platform, after it revealed that it will introduce a new content-hosting platform — Line Channel — and open its API to developers. The new feature, which will debut in Japan before rolling out to other international markets, will allow iOS and Android device owners to download and use apps with their friends from inside the popular Asian messaging app. Support for Windows Phone owners will come in the future, the company said. Line Channel will support two types of apps, the company says, in the form of HTML5-based Web apps and native apps which will be available from the App Store and Google Play.

The introduction will allow users to play games and engage with other content — including including music, coupons, digital books — expanding the service from simply offering messaging and free calls. How Japan's Line became an unintentional gaming-platform giant (interview) | GamesBeat | Games | by Dean Takahashi. Line has become a hot mobile messaging platform in Japan, with more than 270 million people who are using its media-rich features as a replacement for text messages. Although Line features only 37 games, it has become the No. 2 publisher of Google Play titles in the world in terms of monthly revenue, according to the August index from market researcher App Annie.

Above: Line character Moon. Image Credit: Line The company is capitalizing on the rabid appetite that Japanese players have for purchasing in-app items in games. But it has also expanded to other territories like Spain, Brazil, and Mexico, where it is having great success. Line has launched a series of internally produced and third-party releases that appeal to casual social gamers. We talked with Line’s chief executive, Akira Morikawa, at the recent Global Mobile Internet Conference last week about the phenomenon of rapid mobile-game growth on Line. GamesBeat: You started Line about two years ago. Morikawa: Yes, you’re right. Overview : LINE Partner.

Registration of Proposal Click Register a Proposal to register After the registration is completed, a confirmation email will be sent to the address provided.Please refrain from submitting proposals that require preliminary interviews with our representatives. Review of Proposal Our representatives will examine the details of the proposal. If you receive a request for additional information from our representatives during the examination procedure, please edit your proposal under Check Proposal.

Closure of proposal The outcome of the proposal will be sent to you by email. If we decide to accept the proposal, our representatives will contact you with details on the necessary procedures, and the proposal will be closed. Why is mobile gaming so popular in South Korea? | GamesBeat | Games | by Abel Acuña. Mobile gaming is expected to generate $1.4 billion in South Korea this year, and mobile games like Anipang have become a cultural phenomenon within the country. It’s as common to see older women in their sixties playing games in the subway as it is to see younger children playing games at the bus stop.

We at Ultra believe the mobile gaming craze in Korea is largely a result of the following factors. Above: Kakao dominates top Google Play ranks Image Credit: App Annie 1. The KakaoTalk mobile messaging service has blossomed to more than 100 million users and 5 billion messages sent daily. “Great to hear from you, Thanks to Anipang.” This short, telling, and now famous Korean poem provides insight on the massive, nationwide popularity some Korean games have been able to achieve thanks to KakaoTalk. When Anipang players run out of lives, they can purchase more hearts or invite their friends to install the app in exchange for more game time. Above: South Korean high-speed trains. 2. 3. Global Dating Insights ‹ Global Dating Insights.

Sexting. Sexting usually involves sending nude or sexually suggestive images and/or sexually explicit text messages. Here the image has been blurred after the fact. Sexting is the act of sending sexually explicit messages and/or photographs, primarily between mobile phones. The term was first popularized in the early 21st century, and is a portmanteau of sex and texting, where the latter is meant in the wide sense of sending a text possibly with images.[1] In August 2012, the word sexting was listed for the first time in Merriam-Webster's Collegiate Dictionary.[2] Background[edit] The first published use of the term sexting was in a 2005 article in the Sunday Telegraph Magazine.[3] Sexting has since been described as taking place in the UK,[3] Australia,[4] the United States,[5] and Canada.

A widely cited 2011 study indicated the previously reported prevalence was exaggerated. Sexting and relationships[edit] Sexting is a result of advances in technology enabling new forms of social interaction. Apple App Store, Thailand, Top Overall, Free, 2014-05-20.

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Apps in SG | Showcase of beautiful and useful Singapore apps. Contact Us. Where to Start Your Startup – Best Value Destinations. Where do you go to build your startup before you get investment? Places to start your startup that offer the most value for your bootstrap money. Here they are. The number two reason why startups fail is running out of cash. How can you make sure your cash does not run out before you make money?

Recently, I visited Happy Farm, a startup incubator in a small Ukrainian village. Most people do not think about a village as the land of opportunity. So what are startup entrepreneurs doing in a village? Why Go? Arguably, if you know what you want to build, you could start your startup anywhere. San Francisco – Sure, If You Already Have Your Product The top place startup founders want to go is San Francisco. Looking for the Perfect Place The cheapest place may be your parents’ basement or your friend’s couch. Recently, as I traveled from San Francisco to London, Dubai and then India, it became clear that seed-stage startups can have a lot more runway in some locations than others.

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