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3ds Max Scripts

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Max Hotbox. Author Name: Andreas Meissner This script is in open beta phase, available for public.

Max Hotbox

Who creates the best interface for the users? The users theirselves! This tool is inspired by the Maya Hotbox. Additional Info: show/hide hotbox-layer, run macros, execute scripts, open files or just re-execute your last hotbox actiontrigger actions by using buttons, hotkeys, mousegestures, ...build your own interface and organize your scripts as you want with hotbox profiles and nested layersindependent, Max Hotbox hotkeys override/suppress 3ds Max hotkeysportable, no installationall macros of 3ds max can be assigned to hotbox-buttonsstyle your hotbox with transparent and multicolor buttons, dock and group them with each otherprovides as much functionality as possible for custom userscripts Requirements: should work for 3ds Max 9 SP2 - 3ds Max 2011works for 32bit and 64bit systems How to start Max Hotbox: How to autostart Max Hotbox on next 3ds Max startup: How to upgrade from a previous version:

Spline Geo import (kml, GPX and csv geographic coordinates) to 3ds MAX. Author Name: Mario Morais Import CSV and import Geo (kml, GPX) to 3ds MAX Importing data to 3ds max is fundamental to try to reproduce the real world in3d environment.I made two scripts spline CSV IO (Import/Export) and Import Geo.

Spline Geo import (kml, GPX and csv geographic coordinates) to 3ds MAX

Install: Copy files to /scripts/startup Use: go to “utilities” tab (hammer) –> MAXscripts->Utilities The script import Geographic coordinates (longitude,latitude and Altitude). KML Path: Import a Path from Google Earth. For the first import the script creates an object called “TRACK_CENTER_MESH”. Motec CSV Import csv from motec i2 software. skip points: GPS devices collect too many points near each other. Import Images Tiles Import images tiles and create a Editable Poly. “Don’t calculate Center”: Don’t calculate the new center. Spline: Define the spline parameters. HoHa Camera HandHeld. Hello.

HoHa Camera HandHeld

Here is another script for the community. I was looking for a good camera shake - handheld generator for 3ds max. Couldn't find any. So I decided to write a script to make that happen. ( Didn't we all? :)) What this script does is pretty straight forward: Make the hand held effect. This script can handle both Vray camera and Normal camera, both with target or without target. It support undo, and to delete all keyframe of the selected camera. You can also animate the camera first, then apply the shake in a time range within.

Usage: Pick the camera - support Free & target Normal camera, Free & target Vray Physical Camera. It currently doesn't support camera animated by path constraint. Anyone who has any idea to improve the script, please drop me a line. Tested on 3ds max 2012. ChangeLog: Ver 1.2: Change the numbers from interger to float --> enable to make smaller changes to the coordinates. Ver 1.1a: Ver 1.1: Added a checkbox to make the shake on an Animation layer. titane357's Idea. 3dsmax Archives - Klaas Nienhuis. Mapmax: gis for 3ds max.

3dsmax Archives - Klaas Nienhuis

Raster maps and projections Mapmax is growing into a GIS toolset for 3ds max Openstreetmap in 3ds Max Make maps in 3ds Max fast with openstreetmap Instant configurator with 3ds Max and clara.io Creating a simple configurator can be automated with realtime 3D platforms Automated 3D model conversion Process your 3D models and get them in shape for new uses End user event 2013 – Part 2 This is part two of a two part series on […] End user event 2013 – part 1 End user event 2013 This year I had the opportunity […] 3D wood texture by Jerry Ylilammi: Berconmaps Recently I’ve created some images of a wooden chair designed […] 1.1 MAXScript 101. Random. This is a 3dsMax manager tool, preferably for Vray users, very useful for editing architectural models created with other software (eg.

random

ArchiCAD) and fast scene setup. Very useful tools for Selection, Rendering, Incremental Rendering, Copy/Paste objects from other scenes, Material Replacer, Animation with Moving Objects, Exporting/Importing Vray Proxy with material and so on... Z MNG VR - The manager for working with Vray. Scripts.