
Jeu en réalité alternée
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Warning: this post contains explicit language. This is a re-version of a talk I gave at the Let’s Change the Game conference held on Friday 5 December 2008. It was a very casual, irreverent talk, but one that I hoped would bring some light relief to the day as well as (possibly in a rather confrontational manner) highlight some of the current problems – as I perceive them – with this whole “alternate reality game” business. Unfortunately there isn’t a recording of the talk, so what I’ve done is taken my slides and interspersed them with expanded commentary from my rather haphazard speakers notes.
Everything you know about ARGs is WRONG | Six to Start
Jim Munroe sez, "We've just launched KTR 451, a game I developed for the Toronto Public Library.
Toronto Public Library's Fahrenheit 451-themed alternate reality game
WK 11 (10-30) The Future of ARG and the "Circular Model of ARG"
Changing face of games: Changing face of games:Evaluation - Alternate-Reality Games in Casual Gaming Environments: Exploratory Summative Evaluation of the PHEON Game on Facebook by the Smithsonian American Art Museum
Executive Summary The Luce Foundation Center (LFC) of the Smithsonian American Art Museum (hearafter, American Art or “the Museum”) ran an alternate reality game (ARG) titled PHEON as an online game application on Facebook from October 2010 through September 2011.A photo of a meeting between a participant in Must Love Robots, a small-scale alternate-reality game put on recently by the New York duo, Awkward Hug, and the game's signature robot. (Credit: Flickr user Tim Scribbles ) For Kiaya Steele, the men in suits and dark glasses who appeared suddenly through the raindrops of a New Hampshire morning were the first sign that something very unusual was going on.
Alternate-reality games flourish at the grassroots | Geek Gestalt
Getting Ready for the Case Study presentation over at Storyworld! This coming week in LA is Storyworld: the Second Annual Transmedia Conference.
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Transmedia Tuesday: The Miracle Mile Paradox - Mindhut - SparkNotes
It’s been a while since Transmedia Tuesday tackled a good old alternate reality game. To remedy that, we thought we’d take a look this week at an ARG called Miracle Mile Paradox. In some ways it’s about as traditional as ARGs come (memorable character comes to the internet for help solving a weird and dangerous mystery).The page you are looking for might have been removed, had its name changed, or is temporarily unavailable. Please try the following:

