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9 ways that sound affects our health, wellbeing and productivity

http://blog.ted.com/2013/04/24/9-ways-that-sound-affects-our-health-wellbeing-and-productivity/ Julian Treasure takes the stage at TEDGlobal 2009, sharing the shocking fact that — when you can hear others talking in an open office — productivity dips by 66%. Julian Treasure cares very deeply for your ears. That’s why he’s given TED talks like “ The 4 ways sound affects us ” and “ Why architects need to use their ears .” Treasure is on a mission to make policymakers, engineers, architects and, well, Julian Treasure: Shh! Sound health in 8 steps everyone think more about what they hear around them — because the way things sound have a tangible, measurable effect on how we feel, how we heal, how we work and how we live.
http://www.onlineuniversities.com/blog/2012/06/9-signs-that-neuroscience-has-entered-classroom/

9 Signs That Neuroscience Has Entered the Classroom - Online Universities

There is often a big divide between what happens in the laboratory and the way laboratory findings are practically applied. The relationship between neuroscience research and education is no exception.

Pearson's Virtual School Operator Opening Physical High Schools

Blended Learning | News Pearson's Virtual School Operator Opening Physical High Schools http://thejournal.com/articles/2012/05/29/pearsons-virtual-school-operator-opening-physical-high-schools.aspx?m=2

Grad Engineering Programs Probe Intersection of Science, Art

http://www.usnews.com/education/best-graduate-schools/articles/2012/05/09/grad-engineering-programs-probe-intersection-of-science-art Engineers are turning to art for creative inspiration. When engineers seek solutions to a problem—such as how to build a bridge to traverse a river—they tend to draw upon designs that have worked in the past. It takes an artist to provide a "more creative approach," says Christie Lin, a graduate engineering student at Massachusetts Institute of Technology . By collaborating, engineers and artists can push the limits of what is already known about their respective fields, explains Lin, who studies nuclear engineering at MIT, where she is also part of the Art Scholars group. Margaret Duff, a doctoral student at Arizona State University's Fulton School of Engineering , agrees with Lin.
http://www.ibo.org/ibcc/

The IB Career-related Certificate (IBCC)

Life in the 21st Century places many demands on students.
Working in the field of digital media and learning, where the important role of new technologies in learning seems self-evident, the slow pace of change in mainstream education can feel frustrating.

The Role of Tech vs The Purpose of Education

http://dmlcentral.net/blog/lyndsay-grant/role-tech-vs-purpose-education
http://gettingsmart.com/cms/edreformer/when-will-blended-learning-be-mainstream/

When Will Blended Learning Be Mainstream?

Email Share March 28, 2012 - by Guest Author 0 Email Share By Alan K. Rudi

"Connected Learning"

Connected Learning: Designed to ‘mine the new social, digital domain’ http://hastac.org/blogs/slgrant/2012/03/01/researchers-introduce-new-model-learning
The Leveling Up project investigates the learning dynamics of interest-driven online groups that support academically-relevant knowledge seeking and expertise development. How do online groups and platforms support feedback, publicity, and reputation development that fosters skills and expertise? http://clrn.dmlhub.net/content/leveling

Leveling Up

The experience of games is bigger than the designed games themselves. Players think about and work on games before, during, and after play. They develop complex relationships to their play, write detailed theory about their play, invest in their gaming reputations, and bring all of this into other social contexts. by designteach Apr 4

Players think about and work on games before, during, and after play. They develop complex relationships to their play, write detailed theory about their play, invest in their gaming reputations, and bring all of this into other All of this “other” activity is known as the metagame, and designing for it is a key consideration in the crafting of games. More explicitly, gaming activities that include a social media component, span physical and virtual space, leverage the social labor of players in ways that reinforce and extend the experience into the everyday lives of the players. by designteach Apr 4

I'm excited to be here to celebrate the launch of the 2011 competition, and its potential to propel a quantum leap forward in education reform. We're on the verge of harnessing education's power to unleash the full measure of human potential. I want to commend the MacArthur Foundation's thoughtful and forward-thinking approach to educational philanthropy. http://www.ed.gov/news/speeches/digital-badges-learning

Digital Badges for Learning

What is Mozilla's Open Badges project? Learning today happens everywhere, not just in the classroom.

Badges

competition winners will use Mozilla software to supercharge learning

The Badges for Lifelong Learning Competition winners were announced yesterday at the Digital Media and Learning Conference in San Francisco. The winners—awarded grants ranging from $25,000 to $175,000 —will use Mozilla’s new free and open source “Open Badges” software to issue, manage and display digital badges for learning across the Web. The competition brought together Web developers, designers and technologists with educators, online learning innovators and collaborators that range from NASA, the U.S. Department of Education and the Girl Scouts of America to Intel, Disney-Pixar and Motorola. The goal: explore how digital badges can provide learners of all ages new ways to gain 21st century skills, harness the full educational power of the Internet, and unlock career and learning opportunities in the real world.

Badges Will Be Big

Email Share March 20, 2012 - by Tom Vander Ark 0 Email Share

Gaining Some Perspective on Badges for Lifelong Learning

I first read about the idea of Open Badges back in the middle of last year. It excited me.

Khan Academy: Learning Habits vs. Content Delivery in STEM Education

Email Share March 20, 2012 - by Guest Author 0 Email Share Co-written by David Castillo and Peter McIntosh