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http://dev.opera.com/articles/view/html5-canvas-painting/

Creating an HTML 5 canvas painting application - Opera Developer

By Mihai Sucan Table of contents Introduction
As can be seen from the previous experiments, SVG is strong and robust with built-in shape handling, while Canvas is fast and efficient for pixel manipulation.

SVG vs. Canvas on Trivial Drawing Application

http://svgopen.org/2009/papers/54-SVG_vs_Canvas_on_Trivial_Drawing_Application/

Zwibbler: A simple drawing program using Javascript and Canvas -

Tested under Firefox 3.5.6 and Google Chrome 3.0.195.38 http://stevehanov.ca/blog/index.php?id=93
You are here: Home Dive Into HTML5 show table of contents Diving In HTML 5 defines the <canvas> element as “a resolution-dependent bitmap canvas which can be used for rendering graphs, game graphics, or other visual images on the fly.” A

Let’s Call It a Draw(ing Surface) - Dive Into HTML 5

http://diveintohtml5.info/canvas.html
Wednesday, April 22nd, 2009 >Paul Rouget and Tristan Nitot are having a lot of obvious fun with Canvas and <video> these days. The latest goodness is a demo by Paul that shows real-time dynamic content injection .

Dynamic Content Injection with HTML5 Canvas and Video

http://ajaxian.com/archives/dynamic-content-injection-with-html5-canvas-and-video

HTML 5 Canvas Example { William Malone }

by William Malone With HTML5 support emerging, I have decided to investigate the drawing capabilities. http://www.williammalone.com/articles/html5-canvas-example/
https://developer.mozilla.org/fr/docs/Tutoriel_canvas

Tutoriel canvas - MDC

<canvas> est un nouvel élément HTML qui peut être utilisé pour dessiner des éléments graphiques à l'aide de scripts (habituellement JavaScript ). Il permet par exemple de dessiner des graphiques, de réaliser des compositions de photographies ou des animations simples (voire pas si simples ). L'image sur la droite montre quelques exemples d'implémentations utilisant <canvas> que nous verrons plus tard dans ce tutoriel.