Binary Bakery - We make pretty awesome Mac apps. Bartender | Mac Menu Bar Item Control. Live from Apple's 'Back to the Mac' event. Check back at the times below! 07:00AM - Hawaii10:00AM - Pacific11:00AM - Mountain12:00PM - Central01:00PM - Eastern06:00PM - London07:00PM - Paris09:00PM - Moscow02:00AM - Tokyo (October 21st) 11:28AM We're off to get our hands on these things! 11:28AM Thanks for reading along! 11:28AM Hands on time! 11:28AM Well, we definitely want a MacBook Air after seeing the video. 11:26AM The flash storage is placed directly onto the logic board as opposed to in an SSD unit. 11:24AM Phil: "The best way to deliver multitouch is through the trackpad. " 11:23AM Ah, Ive is waxing philosophical. 11:22AM "We also made a video I'd like to show you... let's run that. " 11:22AM These computers are pure sex. 11:21AM "So, we made an ad! " 11:21AM "Both of them are available starting... today. " 11:21AM $999 for 64GB, $1199 for 128GB for the 11.6, 13.3 is $1299 for 128GB, $1599 for 256GB 11:20AM Pricing starts at $999. 11:20AM "So what are we going to price these at?
11:18AM "So what's inside this puppy? 11:03AM Ah! What to Expect in Mac OS X 10.7 Lion. @s8ist: Between Leopard and Snow Leopard they've changed all the important stuff under the hood. A few bug fixes and a huge update to the UI is exactly where they should go next. I'll bite: what would you like to see that'd be a drastic change/improvement? Or are you merely into change for the sake of change (which, frankly, is what I see Microsoft's move to Ribbonize everything as). I'd like to see Apple's implementation of Spaces improved, iTunes needs to be burned to the ground and rewritten (and what the hell is up with their awful "Genius" algorithm?) , but I have no crying needs for OS improvement. And Win7 was only such a massive improvement b/c XP was some 9 years old at the time.
Despite my criticism of them, first and foremost I like Apple's products, but a few suggestions here and there. Actually, since you point out the MS ribbon, I see Apple's move to have Lion mimic iPad's UI to be similarly gimmicky. Mac OS X 10.7 Lion: "Mac OS X meets the iPad" During today's media event, Apple CEO Steve Jobs gave the first sneak peek at the eighth major version of Mac OS X.
Codenamed "Lion," Jobs said that the new version will bring new features and innovations developed for its iOS mobile operating system. In particular, Jobs highlighted several features that Mac OS X 10.7 would incorporate from iOS: multitouch gestures, an app store, an app home screen, full-screen apps, auto save, and auto resume on launch. This should give both developers and users some idea of what to expect when Lion ships next summer. With respect to multitouch gestures, Jobs said that Apple's research has shown that multitouch doesn't work on a vertical screen.
"For a notebook, that's why we've perfected our multitouch trackpads over the years," Jobs said. He noted that Apple has brought multitouch to the desktop via the Magic Mouse and Magic Trackpad. Lion will also bring a new Mac App Store for all Mac OS X users. Jobs' Lion to marry Mac OS X and iOS. High performance access to file storage Updated Steve Jobs announced today what he suggested was a marriage of iOS with Mac OSX. Called Mac OS X Lion, the next version of the Mac's operating system will bring iOS features to the Mac, including bringing the App Store — and, possibly, its limitations — to the Mac.
Jobs told his "Back to the Mac" audience at the company's Cupertino campus that Apple's goal with Lion is to bring multi-touch capabilities to Mac OS X without making the user actually touch the display. Describing users interfacing with a vertical display using a multi-touch UI, Jobs said: "We've done tons of user testing on this, and it turns out it doesn't work," adding that "touch surfaces want to be horizontal. " The solution, then, is multi-touch trackpads such as are on MacBooks, plus touchable mice such as Apple's Magic Mouse, and standalone trackpads such as Apple's Magic Trackipad. 'Curated' boon or 'walled-garden' bane — time will reveal more about the Mac App Store Update. Say Hello To The Mac App Store: Like The iOS App Store, But For Your Mac. There will be a Mac App Store in Mac OS X Lion.
It will be much the same as the current App Store found in iOS devices. It will open in 90 days. Apple says the various Apps will be managed in something called the Launchpad. There will be a 70/30 split between free and paid Apps. It will essentially be the same thing for developers, too, warts and all. Apps will download and install within seconds. And this is the Launchpad, which replicates the functionality of your home screen on your iOS devices. 70/30: Apple’s Magic Moneymaking Machine. Folks who just watched the Apple event will note something strange: Jobs announced OS X Lion, saying it would arrive in the Summer of 2011. But, he said, he wanted us to have a little gift. It’s called the Apple App Store for laptops and desktops and it’s how lots of people – especially Apple – will start printing money. Back in the old days, if you wanted to sell an Apple app you had to make a really good app, make a really good website, and have John Gruber or Merlin Mann link to it.
You waited, hoped people bought the app, and iterated the applications over and over, giving updates out for free. It was a hit-or-miss affair. This is how software sales had always worked, even under Windows and even under most phone OSes – until the iPhone App Store. Suddenly you had a quasi-curated, easy-to-use, one-click system for downloading applications. But what it also does is allow users to press a button and get a receipt. Mozilla Director Says Apple Trying to "Bypass the Web" As we noted earlier this morning, Apple's Mac Store guidelines have been revealed, including the long list of apps Apple plans to reject. While some developers will jump at the chance for exposure a Mac App Store provides, not everyone in the industry is happy about the news - least of all, Mozilla Firefox chief Mike Beltzner.
For him, Apple's version of a desktop-based Mac App Store is especially disturbing. In fact, Beltzner accused Apple as attempting to "bypass the Web" altogether. After hearing Steve Jobs speak at the press conference, Beltzner tweeted, "I wonder when Apple will stop shipping Safari. It's obvious already from today's keynote that they're looking to bypass the web. " I wonder when Apple will stop shipping Safari.
It's obvious already from today's keynote that they're looking to bypass the web.less than a minute ago via Tweetie for Mac Mike Beltznerbeltzner In Mozilla's vision, the open Web "is a great platform for rich applications. " More Complaints Overreacting? Mac App Store: What Do Apple’s A-List Developers Think? So there’s going to be an App Store for the Mac, just like the App Store we’re all used to on iOS. What do OS X developers think of this? I got in touch with a bunch of devs to ask them what they make of it. Many of them are still reading through the official documentation, and some of the questions they ask below may well be answered there. But here are some of their very first impressions… Brent Simmons, creator of NetNewsWire: I’m partly excited and partly worried. Tinkerability is huge — it’s part of the fun of Mac apps.
Will we also be able to sell our apps outside the App Store, at the same time? Will there be demo/trial versions? There are so many questions — it’s hard to be positive or negative about it. Gus Mueller, of Flying Meat Software: I’m cautiously optimistic. Eric Boehnisch-Volkmann of Devon Technologies: We at DEVONtechnologies are not surprised and we think that for the users it will be a great enhancement. Dominique Leca, developer of Sparrow: It’s wonderful news. Vs. Mac App Store: More Developer Reaction. Yesterday we posted some first impressions of the Mac App Store by a list of some of the finest software developers around. Overnight we’ve had more responses from more superb developers, so here for your reading pleasure are their initial thoughts about the Store and what it means for their business.
Overall the mood is positive, but uncertain. There are still many questions to be answered. Almost all the devs we’ve spoken to are keen to get started, but not quite sure yet how they’re going to make it all come together. (And to all the developers who took part, providing comment for this post and yesterday’s, Cult of Mac would like to say a big, big thank you. Rich Siegel, founder of Bare Bones Software: The App Store is a fantastic opportunity for us. James Thomson, creator of DragThing and PCalc: I’m not at all surprised – I’d been expecting an announcement of a Mac App Store at WWDC for the last couple of years running. Certainly, this will completely change the Mac software market. Tread Lightly When Embracing The Mac App Store. Is there really any doubt the Mac App Store will be anything other than a huge hit when it debuts in 90 days? Seven billion downloads on the current App Store would suggest that Apple knows what it’s doing (and that people really love to slingshot cartoon birds into buildings).
And the benefits of the App Store are clear: it’s an easy-to-use, one-stop source of safe, tested software. Usually. Maybe not all of that software is worth your time—how many fart Apps do you really need? —but the platform itself is sound, and Apple is keen to make sure it stays that way. But is that scenario ideal when it comes to desktop operating systems? When Apple rolls out the Mac App Store in three months’ time, it will have created a new “class” of Mac software: Apple-approved and App Store-certified.
You can also be sure that Apple will leverage the Mac App Store to sell its own software, further boosting the status of all software found on the Mac App Store. Do I expect that to ever happen? /me ducks. Under The Microscope » Blog Archive » Quick Thoughts on the Mac App Store. After more than two years of the App Store on iOS, Apple has finally decided to bring an App Store to the Mac as well. It’s certainly not unexpected, but for many developers, it’s an idea which has sparked feelings of both excitement and dread. The App Store on iOS has been phenomenally successful for Apple, for users, and for some developers. However, it’s also had many glaring shortcomings which have yet to improve.
We’re still gathering information about the Mac App Store, but a quick look at some pros and cons may be informative. Pros The Mac App Store will make it possible for developers to reach nearly 100% of Mac users (on Mac OS X 10.6 or up, anyhow). As well, the Mac App Store will offer an improved experience for users of third party software. Cons For developers, however, there are quite a few cons to the Mac App Store, when compared to selling on our own. As the iOS App Store has shown, developing under these conditions is of course still possible. Worth Noting Coming Soon? 1. From The Hip — The Times They Are a-Changin' Will the Mac App Store have enough to sell? Originally published in the gdgt... Might The Mac App Store Lead To A New Class Of Micro-Apps?
This weekend, Ryan Block put up an interesting post on gdgt entitled: Will the Mac App Store have enough to sell? He raises a number of good points for why Apple may not be able to replicate their current App Store success with this new desktop store. But I’m left wondering if the store won’t lead to a new class of app: a sort of micro-app for the desktop. Block makes the following points: a) high-end software like Photoshop won’t be placed in this store because Adobe won’t want to give Apple a 30 percent cut of all sales. b) most paid desktop software is dead or dying due to free replacements on the web. c) Apple’s strict rules will prevent developers from using this new store for test or demo software.
I agree with all of those points. Here’s what I’m thinking: one of the most popular apps since the inception of the iPhone App Store has been Pandora. What about a Mac desktop Twitter client? And then of course there are games. With OS X Lion, It’s No Longer Point & Click, It’s Flick & Swipe. It feels like we’re on the verge of something — “feel” being the keyword. Personal computing has more or less been the same for a few decades now. It’s the mouse, the keyboard, the monitor, and the machine. With things like notebook computers, this has been altered a bit, but it’s the same basic idea. But with the rise of smartphones and now tablets, the whole concept is finally starting evolve. On stage last week during their Back to the Mac event, Apple gave a sneak peak at some of what they have in store for the next version of OS X.
Jobs also made it clear that Apple wouldn’t be creating touchscreen Macs anytime soon. Obviously, neither of those products was an accident. Sure, Apple has included certain multi-touch options in OS X for some time now; first for MacBook users with multi-touch trackpads, then for Magic Mouse and Magic Trackpad users. Yes, pointing and clicking can still be involved for some of this, but it seems that it’s more of the fallback now. MacBook Air (11.6-inch) first hands-on!
Look, all we can tell you is that this is one of the tiniest, thinnest, most lust-worthy laptops we've ever seen. We're taking a deeper look at the device right now, but for the time being, enjoy the gallery below! Update: Video after the break! MacBook Air (11.6-inch) See all photos 17 Photos MacBook Air 11 and 13 head to head! See all photos 9 Photos Comments. MacBook Air (13-inch) first hands-on!
Hands on with the new 11.6-inch MacBook Air. We got some hands-on time with the new 13.3" and 11.6" MacBook Airs following Apple's "Back to the Mac" event. Both devices are incredibly thin and light, but the 11.6" version stole the show. The machine is practically netbook-sized (but don't tell Steve Jobs or Tim Cook we said that, as they seem to have a seething hatred for netbooks), but has a full-sized keyboard and almost-full-sized trackpad. The 13.3" model seemed like a monster by comparison, though as a previous MacBook Air owner, I really like the new design.
I was mistaken in my comment during the liveblog—the new MacBook Airs have ports on both the right and left sides. For scale, here's a blurry pic that someone else took of me holding the 11.6" MacBook Air: The two machines next to each other: And on top of each other: Some (but not all) questions from our readers were answered by the Apple PR people standing by. Bonus photo of Jonathan Ive hanging around in the media briefing area: