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Hyping classroom technology helps tech firms, not students
Let the Games Begin: Entertainment Meets Education
Video games, once confiscated in class, are now a key teaching tool -- if they're done right. Credit: Thomas Reis Kurt Squire (1) knew something unusual was happening in his after-school Western civ program.Ed Tech Trends | Research Closing the Loop in Education Technology K-12 education isn't using technology effectively and isn't investing nearly enough in IT infrastructure to enable next-generation learning. That's the conclusion of a new report, " Unleashing the Potential of Technology in Education ," which called for a greater financial commitment to education technology and the adoption of a holistic, "closed loop" approach to its implementation. Investment in Ed Tech The report, released this month by business strategy firm Boston Consulting Group , pointed to an analysis by market research firm Gartner showing that K-12 spending on technology was just 1.6 percent of overall spending--or about $9.2 billion in 2010--compared with sectors like professional services and healthcare that are devoting up to 6 percent of their spending on technology annually.

