There seem to be three forces at play when it comes to education and social media. The first is a lack of force, quite frankly - the inertia that makes many educators unwilling and uninterested in integrating the technology into their classrooms. The second is the force of fear - the pressures on the part of administrators, district officials, and politicians to curtail and ban teacher and students' interactions online.
After a week's worth of complaints and confusion, Google is updating Buzz to address many of the privacy concerns and annoyances raised by the new social networking service. The update brings three major changes. First, they've replaced the auto-follow feature with auto-suggestions , letting you choose who you follow individually rather than automatically following everyone Google thinks you'd want to. Second, Buzz will stop automatically connecting to public Picasa Web Albums and Reader shared items .
Source: Pippard Inc.
Network World - The potential benefits of public clouds are obvious to most IT execs, but so are the pitfalls – outages, security concerns, compliance issues, and questions about performance, management, service-level agreements and billing. At this point, it's fair to say that most IT execs are wary of entrusting sensitive data or important applications to the public cloud. How we tested these cloud computing products Archive of Network World tests But a technology as hyped as cloud computing can't be ignored either.
Cisco today unveiled two new wireless router lines aimed at simplifying the process of configuring a wireless network for home, or small and medium office environments.
We've blogged before about our thoughts on the social web , steps we've taken to add social features to our products , and efforts like OpenSocial that propose common tools for building social apps. With more and more communication happening online, the social web has exploded as the primary way to share interesting stuff, tell the world what you're up to in real-time and stay more connected to more people. In today's world of status messages, tweets and update streams, it's increasingly tough to sort through it all, much less engage in meaningful conversations. Our belief is that organizing the social information on the web — finding relevance in the noise — has become a large-scale challenge, one that Google's experience in organizing information can help solve. We've recently launched innovations like real-time search and Social Search , and today we're taking another big step with the introduction of a new product, Google Buzz .
Yesterday, I covered HTML 5 and how it will change the web . Many companies -- such as Google (GOOG), Microsoft (MSFT), Apple (AAPL), and Adobe (ADBE) ?€" have strong financial interests in HTML 5's final form and when it eventually takes its place on the web. Other organizations and businesses have different interests, and they'll all throw elbows in a race to control what happens. As I mentioned in the previous post, HTML 5 is supposed to be the next version of the web language standard. It promises to do everything that Flash does, from delivering video and enabling slick user interfaces to providing a platform to develop small downloadable applications, without the need to download and install a browser plug-in.
As iPad day approaches, sales estimates are getting increasingly bullish. iSuppli said today it expects Apple (NSDQ: AAPL) to sell 7 million iPads during the remaining nine months of this year and 14.4 million next calendar year. Unbelievably, the market research firm calls its estimate “conservative” and says first year sales could be even higher if Apple adds Flash support.
Social Location in the Cloud Building on his description, the other perhaps more popular “inside-out” check-in approach, which I call Social Location in the Cloud, leverages local smartphone location smarts on iPhone and Android to publish location data up and over-the-top of carrier pipes to Social Nets and Web services, where the data is often accessible via APIs for additional development. The check-in way of doing mobile location on the Web is crowded and without a clear leader.
I’m a guest blogger this week at the 2010 Where 2.0 conference. I’ve been working with mobile location services and systems since 2000. In lieu of a heavy focus on mobile at Where 2.0 this year, Brady Forrest invited me to write a few words and offer insights into a theme around two emerging areas of mobile location data access—Wireless Location in the Cloud and Social Location in the Cloud. This post is the first in a two-part series.
In an effort to address mounting criticism of the privacy issues surrounding Google Buzz , the search giant is going to ask all Buzz users to confirm or change their privacy settings tomorrow. In an announcement that will be coming soon, Google will admit that they "didn't get everything right," which has resulted in serious privacy tweaks since its launch. However, many users weren't affected by these changes because they had activated Google Buzz before the privacy updates. Now in a renewed effort to correct its gaffs, the search company is going to ask all Google Buzz users to confirm (or change) their Buzz settings.
<img src="http://www.wired.com/images_blogs/gadgetlab/2010/04/twatalat106.jpeg" alt="twatalat106" title="twatalat106" width="660" height="373" class="alignnone size-full wp-image-37316" /> Two London designers decided to come up with a get-rich-quick scheme whilst waiting for a bartender to mix their drinks. The result? A kitchen appliance which could communicate through Twitter.
Many non-gamers and casual gamers who've heard the cloud computing hype might be surprised to learn that the cloud is actually changing the way we play games. From the ever-evolving Steam and Impulse to upcoming services like OnLive, the cloud has already had a serious impact on the games industry, and with a slew of new services on tap for later this year and next, that impact is slated to grow enormously. This shift to the cloud has implications far beyond the gaming experience—every aspect of the multibillion dollar business of gaming will be affected, from distribution and sales to quality assurance to anti-piracy controls. Steam releases the Cloud The gaming world got its first major taste of cloud-based gaming on November 18, 2008. Alongside the release of the highly anticipated co-op zombie shooter, Left 4 Dead , developer Valve also rolled out a brand new service: Steam Cloud.
Vietnam tersely rejected charges from Google that tens of thousands of Vietnamese-speaking PC users around the world were targeted by hackers.
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