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Skyrim Mods: A Beginners Guide

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Skyrim Mods - How to use Nexus Mod Manager. Skyrim Mods, Tips, and Recommendation Guide [1.2] - The Elder Scrolls V: Skyrim Message Board for PC. Skyrim Bigger Trees [ trees larger in various sizes to give a more “forest” feel to areas with a lot of trees like Riften or Falkreath.

Skyrim Mods, Tips, and Recommendation Guide [1.2] - The Elder Scrolls V: Skyrim Message Board for PC

Performance impact should be minimal, a good PC can handle this pretty easily.POP: I recommend only getting the Riften version if you only have a decent PC. Lush Grass [ Lush Trees, this mod increases the density of grass in Skyrim's terrain by adding more patches of grass. Performance impact range from 5-10fps with a decent PC.POP: Not needed if you have Skyrim Flora Overhaul, since SFO already increases grass density Immersive Grass [ alternative to Lush Grass, but can also be used in conjunction with Lush Grass to even make grass denser. The mod author also lists really helpful tips to tweak grass and performance.POP: The grass tweaking tips are worth checking out, even if you're not getting this mod.

More Rain [ the title says, it adds more rain. Supreme Storms [ not enough for you? Footprints [ you seen those people using this mod? Skyrim Creation Kit Tutorial 02: Extending the Quest. Skyrim Creation Kit Tutorial 01: Quest Starting Scene. Skyrim Creation Kit Tutorial 03: Forcing the Player to Act.

Dawnguard

Creation Kit Tutorial (Cloud Chests) Creation Kit Tutorial (Cloud Chests) Creation Kit (Other Stuff) Skyrim Creation Kit. YouTube. Weapons. How to Get Custom Weapon Blood Effects in Skyrim. Import export blender to skyrim. Niffscope. Skyrim Modding Tutorial - Weapon [Model+Textures+Import] part4. How to make collision in nif file (Skyrim) How to create new objects with the Creation Kit using Vanilla Skyrim Models. How to prepare nif file to import into Skyrim.

Blender Skyrim 3rd Person Camera. How to Get Custom Weapons into Skyrim. Aninmation. Retexturing. Crafting a Crafting Recipe. Papyrus. Lighting and FX.

Making Navmesh

Creating a Merchant. Making a new world. Creating Dungeons. Creating a House Mod. Optimization. Height-mapping. Doors/Gates. Fire. Water. Beginner's Guide. Creating Books. Custom Container. Gizmos and Active Files. Custom Races. Making a Follower. Making an NPC. Jail Mod. Quest Mod. Creating Creatures. Enemy Encounters. Creating Armors. Exporting models from blender to Skyrim (Because all the other tutorials are missing something) - Tutorials - Dark Creations. Harmony90 has asked me to write up a tutorial explaining the complete process of getting a model into Skyrim.

Exporting models from blender to Skyrim (Because all the other tutorials are missing something) - Tutorials - Dark Creations

I know morcroft already has an excellent tutorial written up but it is a little outdated now that new tools have been released. Also, as is to be expected in modding, I ran into problems that were apparently not explained anywhere on the internet. Keep in mind that most of what I say has already been said by morcroft (you would only need this one if you were having trouble with nifutils). So to begin, you will need the following tools: blender 2.49b (you must have the 32-bit version regardless of whether or not your computer is a 32-bit) The current blender nifscripts the current version of nifskope NifutilsSuite a BSA Browser (there are a few of these and they are all easy to use) and chances are you will need the gimp (though photoshop will work just as well) Now before we export it we will want to scale it to a size that is relative to Skyrim's models.

Now we can use NifUtilsSuite.

Magic Effects