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The canvas implementation idea comes due to the limitations found in our previous implementation in SVG showed in the last part of this page Implementing this in canvas presents two main challenges: drag & drop and performance. I tried several approaches to solving these problems, and ended up using a multilayer solution which renders only the active image on the top-most canvas layer. This allows us to have drag & drop without needing to redraw every image each time one of them is dragged. Although the SVG solution had some drawbacks it was the first one I was playing before I decided to write the Canvas one from the scratch. http://www.ernestdelgado.com/public-tests/canvasphoto/

Canvas Photo Experiment

MiniAjax.com / A showroom of nice looking simple downloadable DHTML and AJAX scriptsajax

Highcharts demo Highcharts is an incredibly elegant, highly customizable jQuery/ MooTools plugin for displaying graphs. It supports single or combinations of line, spline, area, areaspline, column, bar, pie and scatter charts. http://miniajax.com/