BlueStacks. Dean Takahashi (@deantak) CocoonJS and Construct 2. BlueStacks hits a billion apps used per month and launches new mobile platform. In 2011, BlueStacks was a small company when it debuted its virtualization platform that enables people to play Android mobile apps on a PC.
Now the company’s App Player has become surprisingly popular, with more than 109 million downloads of the BlueStacks player, which is used to engage with a billion apps per month. The Silicon Valley company announced those numbers and said today that it has launched its BlueStacks 2 platform with even better technology. BlueStacks is now the seventh-largest distributor of Android.
The growth says a lot about the popularity of Google’s Android operating system and its apps, which people want to play on devices such as TVs and PCs. But it also shows how popular Android games and communications apps have become in places such as China, where BlueStacks is popular “This is equally surprising to us that the organic growth continues to happen,” said Rosen Sharma, the chief executive of BlueStacks in an interview with GamesBeat.
From VentureBeat. Support. Ludei. iBasket HTML5 Preview. Nintendo and DeNA Enter Partnership to Create Smartphone Games - Cheat Code Central. As of today, Nintendo and popular smartphone game designer DeNA are teaming up in a business alliance to create all new games for smart devices.
No games developed for current Nintendo systems, like the 3DS or Wii U, will be ported over to mobile devices. Instead, new games will be created and the entirety of Nintendo’s IP is up for use and exploration. So it’s likely we may see some sort of new Mario game on Android and iOS soon. Anyone up for a Mario infinite runner? In addition to granting DeNA rights to Nintendo properties, Nintendo will acquire 10% of DeNA’s outstanding stock, and DeNA will acquire roughly 1.24% of Nintendo’s outstanding stock.
Nintendo is also planning on launching a brand new service which will take the place of its recently deceased Club Nintendo. Nintendo is currently “losing” the console wars, with the Wii U being the worst selling console on the market right now. We will bring you more information on Nintendo’s mobile plans as they become available. Star Citizen FPS Mode, Other Game Details Discussed at SXSW. Share.
The gorgeous game was shown off during the panel. By Seth G. MacyDuring a panel at SXSW today, Star Citizen creator Chris Roberts gave details and background on the runaway crowdfunding success story. Star Citizen recently passed $75 million USD in funding, which far exceeded what Roberts had initially set out to raise. The original plan was to crowdfund $2-4 million, with $10 million lined up from private investors.
He believes now that when all is said and done, the game will have spent roughly $100 million on development. "You can't please everyone. Bing.
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