Sonic Wire Sculptor [iPad, oF] - Soon on the iPad! [Video] The team behind Sonic Wire Sculptor have just provided us with details about their new version of sws for the iPad.
The video below shows Shantell Martin playing with the before unseen beta version of Sonic Wire Sculptor. Great news is that the new version comes with custom sample loading, here Shantell is using some from looperman.com. The team plans to submit the iPad version for approval next tuesday, but as these things go, theres no way to be totally sure (Zach). The sws development team is led by Zach Gage and Amit Pitaru. Other contributors include Zach Lieberman and James Paterson.
Sonic Wire Sculptor about:Sonic Wire Sculptor is based on a musical instrument by Amit Pitaru which has been shown in museums and galleries world wide. Previously: Sonic Wire [iPhone, Sound] Related. McSweeney’s [iPhone, iPad] - Version 2 now available with Dynamic installation by Rafaël Rozendaal (@McSweeneysApp) Publishing house McSweeney’s (wiki) has just released the new version of their iPhone/iPad app bringing you even closer to the diverse selection of stories, short films, interviews, comics and readings available daily, exclusively for the iOS platform.
The toolkit is designed to work as a general purpose glue, and wraps together several commonly used libraries, including: OpenGL, GLEW, GLUT, libtess2 and cairo for graphicsrtAudio, PortAudio, OpenAL and Kiss FFT or FMOD for audio input, output and analysisFreeType for fontsFreeImage for image saving and loadingQuicktime, GStreamer and videoInput for video playback and grabbingPoco for a variety of utilitiesOpenCV for computer visionAssimp for 3D model loading The code is written to be massively cross-compatible. Right now we support five operating systems (Windows, OSX, Linux, iOS, Android) and four IDEs (XCode, Code::Blocks, and Visual Studio and Eclipse). The API is designed to be minimal and easy to grasp. openFrameworks is distributed under the MIT License.
Contributors and supporters And previously: Eyebeam Ford Foundation Collaborative. Tools. Processing Processing is an open source programming language and environment for people who want to create images, animations, and interactions.
Initially developed to serve as a software sketchbook and to teach fundamentals of computer programming within a visual context, Processing also has evolved into a tool for generating finished professional work. Today, there are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning, prototyping, and production. OpenFrameworks Openframeworks is a c++ library designed to assist the creative process by providing a simple and intuitive framework for experimentation. Cinder.