20 Top Virtual Reality Apps that are Changing Education – The Edvocate. 10 great virtual field trips to check out in 2017. Cool Tool. ‘Mixed Reality’ technology from Microsoft is implemented by a special device – HoloLens glasses.
They are a standalone, battery-powered device lasting up to five hours before requiring a recharge. The HoloLens allows students or teachers to add into real space three-dimensional objects (holograms) that fit the surroundings. Students and teachers can interact with holograms by gestures and voice. The glasses also feature internal speakers near the ears. With huge potential for education, the idea is similar to that of AR and VR technologies, although advocates of the HoloLens claim it feels more natural and is possibly healthier, and describe how children stay in the same reality and don’t just visualize, but actually feel science.
Augmented Reality. New York Times Virtual Reality in the Classroom. To save articles or get newsletters, alerts or recommendations – all free.
Don't have an account yet? Tech Tip: Bringing virtual reality to your classroom. One of the biggest trends to come out of ISTE 2016 was more viewers and services for virtual reality in education.
Here's a look at some my takeaways from the show: Nearpod, a student engagement platform, has added a virtual reality component to its services. It is a paid service, though some schools and districts have received viewers as a bonus for purchasing the program. The service is available for all platforms, including PCs and mobile devices. Nearpod also offers lessons for teachers to purchase. Make the most of virtual field trips to boost learning. Dive Brief: Virtual field trips have opened the world to schools without the time or money to let their students travel, and Discovery Education’s director of programming and production, Kyle Schutt, recently offered tips to eSchool News on how to make the most of them.
Schutt writes teachers should prepare students by connecting the trips to content in the curriculum, and continue connecting them during the trip by pre-submitting questions to panelists or participating in any backchannel conversations on Twitter tied to the trip. Teachers can also model good learning for students by documenting aspects of the trip, reflect on connections to other content while the trip is happening and share the experience with parents, administrators and community members after it’s over. Dive Insight: Schutt suggests virtual field trips to the White House, Mt. Many teachers are exploring global connections for their students outside of virtual field trips.
Recommended Reading. Virtual Reality Classrooms Another Way Chinese Kids Gain an Edge. Deep within a building shaped like the Starship Enterprise, a little-known Chinese company is working on the future of education.
Vast banks of servers record children at work and play, tracking touchscreen swipes, shrugs and head swivels - amassing a database that will be used to build intimate profiles of millions of kids. This is the Fuzhou hive of NetDragon Websoft Holdings Ltd. a hack-and-slash videogame maker and unlikely candidate to transform learning via headset-mounted virtual reality teachers. It’s one of a growing number of companies from International Business Machines Corp. to Lenovo Group Ltd. studying how to use technology like VR to arrest a fickle child’s attention.
(And perhaps someday to make a mint from that data by showing them ads.) China - where parents have been known to try anything to give their kids an edge and tend to be less obsessive about privacy - may be an ideal testing ground for the VR classroom of the future. QuickTake Virtual Reality. How augmented reality enhances the classroom. Several years ago, I made one of those foolish Dad choices.
Despite my wife’s better judgement, I let my six- and seven-year-old sons watch Men in Black. What I thought would be a cool evening of fighting aliens turned into one of those nights ending with two kids afraid of going to sleep under a wife’s “I told you so” glare. Miraculously, I stumbled onto a solution when my elder son came into our bedroom around midnight saying he kept waking up scared because he was afraid a giant bugman would get him. In the moment, a solution arose. I told my son that I kept special, super strong anti-bugman powder in the bathroom, so strong it could only be used in emergencies, but that it could keep bug monsters out of the house.
Teachers Want to See More Virtual Reality in Their Classrooms. There’s plenty of excitement surrounding virtual reality’s applications in education.
Teachers and administrators attending the ISTE 2016 Conference and Expo, for instance, flocked to the Samsung Gear VR and Google Expeditions displays to try their hand at the companies’ respective VR teaching tools. Despite the interest, VR hasn’t yet found a home in most schools. According to statistics cited in a recent Samsung infographic, only 2 percent of teachers use VR content in their classrooms. The data comes from a 2016 survey of more than 1,000 K–12 teachers. Survey results also indicate that educators would like to use VR to complement coursework in a variety of subjects, particularly science, history and social studies.
View.exacttarget. Greetings Tourism Industry Partners, TourismOhio is activating an exciting marketing effort this summer to take advantage of new technology and put Ohio tourism in front of national audiences traveling to our state!
Zipping through tree tops, plunging down roller coaster hills, soaring over Lake Erie and reveling in Ohio's urban cultural offerings are just a few of the experiences visitors can enjoy as TourismOhio launches a 360°Virtual Reality Experience this summer at the NAACP National Convention in Cincinnati and the Republican National Convention (RNC) in Cleveland. Ohio will be one of the first states to harness innovative, immersive, virtual reality technology.
The virtual reality program is a natural tie to TourismOhio's new branding, Ohio. Find It Here., and further demonstrates the breadth of tourism activities available within the state and the emotions they evoke from travelers. Please help us spread the word! Google said to be prepping new VR headset. Google has virtual reality ambitions that stretch beyond cardboard.
The web giant is planning to release a new VR headset later this year, according to a report Sunday by the Financial Times. A successor to the Cardboard VR viewer the company released in 2014, the new smartphone-based headset will sport improved sensors and lenses housed in a solid plastic casing, according to the report. The move would further buttress the growing interest tech companies have shown in VR, which promises to transport goggle-wearing users to other 3D worlds.
Facebook is on the verge of releasing its long-awaited Oculus Rift headset, while Sony, Samsung and HTC are also heavily invested in the technology. Microsoft's HoloLens, meanwhile, is aimed at augmented reality, which adds 3D computer-generated scenes to people's view of the real world. Introducing Oculus Medium. Getting Started With VR: Which Headset Should You Get? Virtual Reality is, for many of us, a childhood dream that is finally coming to fruition.
An entirely new medium that has the potential to envelop your senses and transport you to new experiences has opened up and Makers are leading the way in many areas. We’ve come a very long way since the clunky headsets of the 90s, like the Virtuality V2000 pictured above. The new age of VR isn’t just for video games. There are so many varied and diverse examples of experiences that are absolutely wonderful on this new medium that groups of people who never considered creating digital environments are stepping up to join the fun.
Fantastic Contraption VR: The Best Educational Video Game Since Oregon Trail. Posted on Thursday, March 17 @ 09:55:00 PST by blake_peterson At the Oculus Rift launch preview event, but in a completely different world, I stood on a green platform floating in space, next to what appeared to be a spacesuit helmet, and a green-glass cat nearby with balloons sticking out of it and formed in the shape of a wooden beam and a broad wheel. I knew, from previous levels, that attaching a beam to the wheel would make it roll forward perpetually, and I could grab as many balloons as I wanted; the cat would always have more. In Fantastic Contraption, the point is to solve physics-based problems in virtual reality, and it's one of the best teaching tools in understanding physics... while also being downright fun.
My goal was to get a pink balloon across a gap between platforms, into a pink box area on the next, lower platform. Getting Real? Google Cardboard And Virtual Reality In Education. While we may not have flying cars, hover boards that really hover (and don’t catch fire), or teleporters just yet, the past year has seen the launch of at least one future-age technology we’ve awaited for decades: virtual reality. You’ve probably heard about Oculus Rift and other similar “prosumer” level devices, or professional-quality devices made for the average consumer that are rapidly making their way to production. It’s Going to Be a Virtual Reality World at TED. The TED Conference has always had a reputation for being something of an alternate reality, but this year it is virtual worlds themselves that are taking the stage. At least a half dozen talks and exhibits at this week’s conference are centered around the budding technology.
“There are speakers at TED who’ll be arguing that VR and augmented reality offer the chance of a dramatic shift in how we interact with computers and with the real world,” TED curator Chris Anderson told Re/code. “From digital to analog, from two-dimensional to three-dimensional, from observation to immersion, the demos they are working on are jaw-dropping. We can’t wait.” Among those presenting is Meta, which has a new augmented reality technology that has Robert Scoble gushing.
Speaking of Microsoft, HoloLens and Kinect creator Alex Kipman is speaking on Thursday morning. 10 applications pour Google Cardboard. The Google Cardboard virtual reality headset and app platform has been out for a while now. It was introduced at the Google I/O developer conference in June 2014, but it’s not the most well understood technology out there. Perhaps the best way to understand it is to try it out. Fortunately, Google has been showcasing Cardboard-compatible apps in a special collection in the Google Play Store.
I’ve been exploring the apps in that collection. 9 Amazing Augmented Reality Apps for Teaching and Learning. How Do You Tell a Story in Virtual Reality? Samsung and Facebook's Oculus sets launch for Gear VR headset in November for $99. HOLLYWOOD, Calif. -- Virtual reality is about to become very real. Smartphone giant Samsung and Facebook subsidiary Oculus VR will launch the first virtual reality headset widely available to consumers in November. The headset, called the Gear VR, will cost $99 and work with mobile devices, including Samsung's lineup of phones from this year such as the newly released Note 5 and Galaxy S6.
"With mobile VR, you only need a great mobile game device and a smartphone," said Oculus CEO Brendan Iribe, speaking at the company's developer conference here. Virtual Reality Is a Bubble — No, Not That Type of Bubble. The stuff that makes virtual reality video games different from other types of games must be protected at all costs. That’s the word from Schell Games CEO Jesse Schell, a longtime VR game designer and academic who spoke today at Facebook’s virtual reality developer conference, Oculus Connect.