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"Chris Hecker's rant about finishing your game seemed great until several years went by and he was the only one who hadn't finished his game." My rant at the 2010 Game Developers Conference was titled Please Finish Your Game . A gentleman in the audience  was nice enough to video  it for me:
Baad Gringos by Daniel Remar, Joel Nyström (First place) Two-player extreme sheep herding Muchacho Muchacho Muchacho by grapefrukt, perlingon, gerezon, music by anosou (Second place)
Diablo 3 comes out in a couple weeks. I'm giving it the coveted award for "Biggest Comeback In System Design." Diablo 2's ability system was so bad that it's almost unbelievable, while the way Diablo 3 handles ability customization is one of the very best systems I've seen.
Prince of Persia 1 Modern editor: RoomShaker (Windows) Another modern editor: apoplexy (Windows and GNU/Linux) Yet another editor: Princed (DOS) An old Hungarian editor: POPMAP (DOS) The first editor * ever created: Princedit (DOS) Prince of Persia 1 for SNES Modern editor: Pr1SnesLevEd (Windows) Prince of Persia 1 for Mac
I'm a designer currently living and working in Zurich, right in the middle of Europe. This blog is about my original toy work and hobby interests. I dedicate it to Japanese artist Kow Yokoyama, creator of the Maschinen Krieger universe, which has always been a teacher and source of inspiration to me, as he is for many contemporary concept artists and illustrators of the 21st century. Thanks for looking! - Adi D'Agostino aka makadi3000 <p style="text-align:right;color:#A8A8A8"></p>
The HAFS Goblin is a Mercenary Heavy Armored Fighting Suit developed on the HAFS Jerry chassis. A new torso/hull was developed which incorporated the armor protection and indirect sighting advantages of the SAFS. 2x three tube missile launchers in armored housings are located on either side of the hull. There is no additional armament.
A lot of people think that the key to a successful startup is a great idea. Reality is, most startups iterate and change so much over time that the initial concept is drastically altered from its original vision. What matters most is not the idea, but the people who have them. Success comes from ongoing recognition of opportunity, circumvention of obstacles and unfailing perseverance.
So you know a little bit about programming (perhaps you’ve read the free book, “Invent Your Own Computer Games with Python” , a free programming book for beginners whose author shamelessly plugs at every chance) but you want to get better at coding. You can’t seem to find any open source projects that are at your level or easy for new people to contribute to. You’ve gone through a few of the practice problems at Project Euler but you want to create something more substantial, or at least a cool thing you can show your friends. (Not that finding the 31337th prime number isn’t cool.)