background preloader

Coding i apple apps 3

Facebook Twitter

Money and the App Store: A few figures that might help an indie developer. [In this reprinted article from The Game Bakers' official blog, indie developer and Game Bakers co-founder Emeric Thoa looks at trends and sales data from the iTunes App Store to dispel some myths about indie development on iOS.]

Money and the App Store: A few figures that might help an indie developer

Eighteen months ago, when I left Ubisoft to start an independent game studio and focus on making my own games, I looked online a bit to get an idea of how much income I could expect to make as an indie. At Ubisoft I used to work on big AAA console games, and I had some figures in mind, but I knew they wouldn’t be relevant for my new life: $20M budgets, teams of 200 hundred people, 3 million sales at $70 per unit... I knew being an indie developer would be completely different, but I had very little information about how different it would be.

Angry Birds had taken off, Plants vs. Zombies was already a model, Doodle Jump was a good example of success, and soon after I started my “indie” life, Cut the Rope was selling a million copies a week. How to Submit Your App to Apple: From No Account to App Store, Part 1. This post is also available in: Japanese This is a blog post by iOS Tutorial Team member Gustavo Ambrozio, a software engineer with over 20 years experience, including over three years of iOS experience.

How to Submit Your App to Apple: From No Account to App Store, Part 1

He is the founder of CodeCrop Software. You can also find him on Google+. Getting Started Building iPhone Apps in Xcode 4.2. The newest version of Xcode comes packaged with a few noticeable interface changes.

Getting Started Building iPhone Apps in Xcode 4.2

For beginners and intermediate users it can be difficult figuring out even the most basic functionality. And although Apple’s online documentation is well-written, it’s certainly not friendly for the average user. How to Hire an iPhone App Developer. Not all developers are created equally. As the number of mobile devices in use expands, the skill sets of application developers can vary from device to device and from project to project. How to Market & Promote iPhone, iPad & Android Apps (Part 1) Steve Hoffman by Steve Hoffman, Creator of Yumby After doing extensive research and interviewing industry experts, I’ve compiled a list of what you need to do to launch and market a successful mobile app on the iPhone, iPad and Android.

How to Market & Promote iPhone, iPad & Android Apps (Part 1)

How to Get Your App Featured & Ranked Nothing can compare with getting featured by Apple. If you get featured by the App Store, sales will spike. Countless good apps have been passed over by Apple simply because of their icon. iPhone 4 Development – Book Review. Hey Every so often I have a really cool book to review, today’s book is Beginning iPhone 4 Development for iOS 4 (iOS 5 version here) by apress.

iPhone 4 Development – Book Review

Its a comprehensive guide and manual for developing your very own iPhone, iPad or iPod Touch apps, all for $20. Its designed as an in depth look at the iOS SDK, and will hopefully teach you all the basics and the routes needed to begin developing your very own apps. I personally like to develop things for the Mac, I have previously reviewed Learn Mac Programming With Cocca before on this site which taught me how to work in the Mac environment, this book isn’t to big of a leap into the world of iOS devices. Over the last couple of months I have been working through this book, it is actually the second in the series by apress for iPhone development.

Learn to code iOS apps and build games using Cocos2D with this bundle. People have a love affair with their iPhones. And why shouldn’t they? The iPhone just works, doesn’t it? Plus, there are so many cool apps and games in the App Store made by clever developers! Then again, there are still plenty of ideas out there that need to be brought to life.

That’s where you come in, Sumo-ling. A Concise Guide to get an App into the Apple App Store. We at On the GoWARE are asked this question all the time.

A Concise Guide to get an App into the Apple App Store

Surprisingly, it’s been pretty hard to find a concise article explaining a general overview of the process… until now. Like everything else in the mobile app world, the processes are likely to change next week. 8 Things You Should Know Before Building a Mobile App. Seth Porges is a magazine editor and the creator of Cloth, an iOS fashion app for iPhone and iPod Touch.

8 Things You Should Know Before Building a Mobile App

His Twitter handle is @sethporges. How to Submit Your App to Apple: From No Account to App Store, Part 2. This post is also available in: Japanese This is a blog post by iOS Tutorial Team member Gustavo Ambrozio, a software engineer with over 20 years experience, including over three years of iOS experience.

How to Submit Your App to Apple: From No Account to App Store, Part 2

He is the founder of CodeCrop Software. You can also find him on Google+. Plan, Launch and Market Your Killer iPhone App Like a Pro [Deals.CultofMac. It seems as if everyone and their uncle are building iPhone apps these days.

Plan, Launch and Market Your Killer iPhone App Like a Pro [Deals.CultofMac

As a result, the competition is getting fiercer and fiercer by the day, and it’s becoming tougher to stand out amongst the crowd. That said, there are a ton of apps that just don’t “cut the mustard” and the user experience suffers because of that lack of care and quality. David Sparks, the man behind the popular MacSparky blog, said the following about what he calls “speculative developers”: If you want to develop apps, take your time and make something awesome. Make it fast. I couldn’t agree more, but when you’re faced with the haze of substandard apps that claim to be able to deliver the goods, how can a developer get their app noticed — and adopted — over the long-term? The latest Cult of Mac Deal may have the solution to that problem. So Jeremy knows his stuff. Easily create iOS apps with CodeStore’s updated template app projects.

Chichester, United Kingdom – CodeStore has announced the availability of an updated iOS app templates Story Book App v1.3, and Comic Book App v1.2.

Easily create iOS apps with CodeStore’s updated template app projects

The iOS app template projects are a quick and easy way to create an interactive book-style app, without the need to learn software development. The easy to use templates load your pages in JPEG format, and output native iPad or iPhone apps, ready for the App Store. The Story Book App v1.3 project has the following features: * Loads pages from image files – simply save your pages as .jpg files and the Story Book App will display them in sequence. (page1.jpg, page2.jpg, page3.jpg, etc) * Swipe between pages, or use the menu to jump to any page * Animated page transitions. The Comic Book App project v1.2 has the following features: * Loads pages from image files, easily add pages to the project, no coding required * Simply save your pages as .jpg files and the Comic Book App will display them in sequence.

Share. Designing a Custom iPhone App Navigation Bar. Get the FlatPix UI Kit for only $7 - Learn More or Buy Now App development for iPhone and iPod Touch has become a booming industry. Designers from all over the world are jumping at the chance to have their ideas published into the App Store. It’s no surprise more tech enthusiasts are moving onto Apple devices. How to build native-looking apps for iOS using HTML. Lately, I've been messing around with cool HTML5 stuff a lot. One of the things that HTML5 is trying to reach, is the market of . A long time ago (when I got my first iPhone), I wrote an article on how to add a webclip for easy access to your website. But since then, I've learned a couple of more things on . I've created a template/boilerplate that you can use for your next project to create native looking apps for iOS (more specifically: Mobile Safari ) using nothing but HTML.

Simply build your website starting with this template, bookmark it and you're done. View or download the source code and read the comments carefully to see what's needed to create a native looking app using only HTML. If you don't feel like fully digging into the source, but learn the pieces bit by bit, feel free to read on further. Set the viewport. Getting Started as an iOS Developer. 20 things every mobile developer should know. The simple way to create beautiful books on the iPad. How To Become An App Store Millionaire 2012? iOS Developers Take Home $700 Million in Q1. Apple just blew everybody out of the water. It is astonishing, really. Revenue of $46.33 billion? Yeah, Greece called. It is looking for a bailout. Anyway, there is one number that is making mobile developers across the world salivate: $700 million.

That is the amount that Apple paid out to iOS developers in the last quarter. We have written several times that it is unlikely that developers will ditch iOS in favor of writing for other platforms, such as Android or Windows Phone. There are 550,000 apps in the App Store according to Apple's CFO Peter Oppenheimer and that includes 170,000 for the iPad (a number that could be misleading as many iPad apps are made with the "+" designation that means they function on both the iPad and iPhone). Note, we are talking gross revenue here, not just application sales.

How I Used Airbnb to Fund a Hit iPhone App. Once upon a time, while helping my girlfriend prepare for a trip, I noticed that she took a photo of every outfit before packing it. “What are you doing?” I asked. iPhone app developer. Perhaps, this is the most asked question by every iOS app developer. But how is the question here. Non-Developer's iPhone App: From Idea to App Store. My first iPhone app, Reader Tracker, is officially available in the iPhone/iPad App Store! Xcode.