coding i apple apps 3
<a href="http://adserver.adtechus.com/adlink/3.0/5242.1/2382763/0/0/ADTECH;alias=Game_Smartphone_Tablet_IMU1_300x250;loc=300;key='+adkeys+';grp='+adrand+'" target="_blank"><img src="http://adserver.adtechus.com/adserv/3.0/5242.1/2382763/0/0/ADTECH;alias=Game_Smartphone_Tablet_IMU1_300x250;loc=300;key='+adkeys+';grp='+adrand+'" border="0" width="0" height="0"></a> [ In this reprinted article from The Game Bakers' official blog , indie developer and Game Bakers co-founder Emeric Thoa looks at trends and sales data from the iTunes App Store to dispel some myths about indie development on iOS. ] Eighteen months ago, when I left Ubisoft to start an independent game studio and focus on making my own games, I looked online a bit to get an idea of how much income I could expect to make as an indie.
If you're new here, you may want to subscribe to my RSS feed or follow me on Twitter . Thanks for visiting! This is a blog post by iOS Tutorial Team member Gustavo Ambrozio , a software engineer with over 20 years experience, including over three years of iOS experience. He is the founder of CodeCrop Software.
The newest version of Xcode comes packaged with a few noticeable interface changes. For beginners and intermediate users it can be difficult figuring out even the most basic functionality. And although Apple’s online documentation is well-written, it’s certainly not friendly for the average user. So in this guide I’d like to put together some basic steps for building any iOS app. I’ll be focusing exclusively on iPhone & iPod Touch devices since iPad opens up a whole new chapter of research.
Not all developers are created equally. As the number of mobile devices in use expands, the skill sets of application developers can vary from device to device and from project to project. It’s also important to note that not all apps are created equally either, even when you’re hiring someone with specific experience in iPhone app development. It all boils down to the type of app you want to produce.
Steve Hoffman by Steve Hoffman, Creator of Yumby After doing extensive research and interviewing industry experts, I’ve compiled a list of what you need to do to launch and market a successful mobile app on the iPhone, iPad and Android. How to Get Your App Featured & Ranked Nothing can compare with getting featured by Apple.
Hey Every so often I have a really cool book to review, today’s book is Beginning iPhone 4 Development for iOS 4 ( iOS 5 version here ) by apress . Its a comprehensive guide and manual for developing your very own iPhone, iPad or iPod Touch apps, all for $20.
People have a love affair with their iPhones. And why shouldn’t they? The iPhone just works, doesn’t it? Plus, there are so many cool apps and games in the App Store made by clever developers! Then again, there are still plenty of ideas out there that need to be brought to life.
We at On the GoWARE are asked this question all the time. Surprisingly, it’s been pretty hard to find a concise article explaining a general overview of the process… until now. Like everything else in the mobile app world, the processes are likely to change next week. Here is how it works today for Apple iOS: Your first step is to purchase a Mac.
Seth Porges is a magazine editor and the creator of Cloth , an iOS fashion app for iPhone and iPod Touch. His Twitter handle is @sethporges . App appeal is obvious.
If you're new here, you may want to subscribe to my RSS feed or follow me on Twitter . Thanks for visiting! This is a blog post by iOS Tutorial Team member Gustavo Ambrozio , a software engineer with over 20 years experience, including over three years of iOS experience. He is the founder of CodeCrop Software. Learn how to get your app all the way to the App Store! So you’re on your way to being a big iOS developer, eh?
<img class="size-full wp-image-145122" src="http://www.cultofmac.com/wp-content/uploads/2012/02/iPhone-4s-Retina-Display-v.s.-iPhone-3G.jpg" alt="Plan, Launch And Market Your Killer iPhone App Like A Pro [Deals.CultofMac]" width="640" height="400" /> It seems as if everyone and their uncle are building iPhone apps these days.
Chichester, United Kingdom – CodeStore has announced the availability of an updated iOS app templates Story Book App v1.3, and Comic Book App v1.2. The iOS app template projects are a quick and easy way to create an interactive book-style app, without the need to learn software development. The easy to use templates load your pages in JPEG format, and output native iPad or iPhone apps, ready for the App Store.
Learn how to earn $125 or more per hour as a freelancer - Click Here App development for iPhone and iPod Touch has become a booming industry. Designers from all over the world are jumping at the chance to have their ideas published into the App Store.
Lately, I've been messing around with cool HTML5 stuff a lot. One of the things that HTML5 is trying to reach, is the market of . A long time ago (when I got my first iPhone), I wrote an article on how to add a webclip for easy access to your website. But since then, I've learned a couple of more things on . I've created a template/boilerplate that you can use for your next project to create native looking apps for iOS (more specifically: Mobile Safari ) using nothing but HTML. Simply build your website starting with this template, bookmark it and you're done.
So you want to develop for mobile? Maybe you want to chase those long foretold millions that await you in an app store or maybe you are just looking for a new challenge. Whatever the case may be there are specific things to consider when it comes to the design of your app and I'm not talking code-wise.