The Wall Has Fallen: 3 Augmented Reality Apps Now Live in iPhone. First Paris Metro, then Yelp, now London Buses. The newest is even selling database layers through in-app purchases. It has been widely reported that the API required to display Augmented Reality (AR) layers of data on top of the camera view of a non-jailbroken iPhone 3Gs would not be publicly exposed until the launch of the next version of the iPhone Operating System, expected this Fall.
Many developers are patiently waiting, but some have now found a way around the restriction. We just received word of the 3rd AR-enabled app hitting the iTunes store. Earlier this week we reported on Paris Metro Subway as being apparently the first AR-enabled app to be accepted into iTunes. Then, this afternoon Robert Scoble discovered that the new Yelp app includes an AR easter egg that any 3Gs owner can turn on by shaking their phone. The London Bus app is even selling data sets through in-app purchases. This AR economy is moving faster than we expected. Augmented Reality video round-up : Kzero. Cookie Control This site uses cookies to store information on your computer. By using our site you accept the terms of our cookie usage. Privacy Policy. Some cookies on this site are essential, and the site will not work as expected without them. These cookies are set when you submit a form, login or interact with the site by doing something that goes beyond clicking on simple links.
Cookies are on (One cookie will be set to store your preference) (Ticking this sets a cookie to hide this popup if you then hit close. KZero Worldswide > Augmented Reality > Augmented Reality video round-up Augmented Reality video round-up Star Trek Cards Markerless Feature Tracking K’Nex Avatar control Enter your email address to sign-up for new article updates: Delivered by FeedBurner Categories Archives Comments Recent Posts Copyright KZero 2013. FLARVision: Augmented Reality and Papervision | InsideRIA. Experience Manifesto: Lego Augmented Reality. Steps Towards Making Augmented Reality a Reality? « OUseful.Info. I’ve been a fan of the potential of augmented reality for some time (see Introducing Augmented Reality – Blending Real and Digital Worlds for some examples why…) but there have so far always been a couple of major stumbling blocks in the way of actually playing with this stuff.
One has been the need to download and install the AR application itself; the other has been to get a hard copy, or print out, of the registration images that are used as the base for the digital overlay. So when I saw this demo of a browser based Flash Augmented Reality application (via TechCrunch), I realised that the application installation barrier could soon be about to crumble… (though there is still potentially a compute power issue – the image registration and tracking is computationally expensive, which means the Flash app is not yet as reliable as a compiled, downloaded application). The issue of having to print out the registration image still remains, however. Are you keeping up with all this? I’m not… AR in-car videogame : Kzero.