augmented_reality
< videgames
< gaming
< online
< free
< tools
< web2.0
< delicious
< chrisswan
Get flash to fully experience Pearltrees
First Paris Metro, then Yelp, now London Buses. The newest is even selling database layers through in-app purchases. It has been widely reported that the API required to display Augmented Reality (AR) layers of data on top of the camera view of a non-jailbroken iPhone 3Gs would not be publicly exposed until the launch of the next version of the iPhone Operating System, expected this Fall. Many developers are patiently waiting, but some have now found a way around the restriction. We just received word of the 3rd AR-enabled app hitting the iTunes store. Earlier this week we reported on Paris Metro Subway as being apparently the first AR-enabled app to be accepted into iTunes.
Cookie Control This site uses cookies to store information on your computer. By using our site you accept the terms of our cookie usage. Privacy Policy.
About You have arrived at this page because InsideRIA is no longer an active website, as of January 31, 2011. While we're sad to see the change, we think you will find the resources and community here at oreilly.com helpful. An archive of the material previously posted on InsideRIA can be found at DevelopRIA.com . O'Reilly Answers is an excellent resource for getting information about everything technology related. We also suggest that you share your knowledge at the O'Reilly Answers site and help the new members of the development community grow into future leaders in our industry.
I’ve been a fan of the potential of augmented reality for some time (see Introducing Augmented Reality – Blending Real and Digital Worlds for some examples why…) but there have so far always been a couple of major stumbling blocks in the way of actually playing with this stuff. One has been the need to download and install the AR application itself; the other has been to get a hard copy, or print out, of the registration images that are used as the base for the digital overlay. So when I saw this demo of a browser based Flash Augmented Reality application (via TechCrunch ), I realised that the application installation barrier could soon be about to crumble… (though there is still potentially a compute power issue – the image registration and tracking is computationally expensive, which means the Flash app is not yet as reliable as a compiled, downloaded application). The issue of having to print out the registration image still remains, however.