background preloader

Carch5640

Facebook Twitter

Chad Bederka

Making of Esherick House, Part 1 - 3D Recreation with 3dsmax & Mental Ray. Two weeks ago I showcased a remarkable 3d recreation of Louis Kahn’s Esherick House made by Ludvík Koutný, and today I’m happy to publish the first part of making this project.

Making of Esherick House, Part 1 - 3D Recreation with 3dsmax & Mental Ray

Ludvík was very kind in taking the time and write an insightful article about the use of Mental Ray in architectural visualization based on the Esherick House rendering project. This first part serves as an introduction and will cover the gathering of references, modeling, texture and foliage. The next parts will cover in depth materials, lighting, rendering and post production as well as providing some sample files for you to play with. Enjoy! As you’ll read along, you will notice that Ludvík shares insight about the use of Mental Ray and other tools beyond the scope of the Esherick House project. Making of Esherick House, Part 2 - 3D Recreation with 3dsmax & Mental Ray. 111 Flares Facebook 0 Twitter 21 Pin It Share 8 Google+ 80 LinkedIn 2 inShare2 StumbleUpon 0 Reddit 0 111 Flares × Picking up where he left off in Part 1, Ludvík dives into materials setup in great detail in Part 2 of the Esherick House Making Of series.

Making of Esherick House, Part 2 - 3D Recreation with 3dsmax & Mental Ray

You’ll also find a nice little scene with some materials to play with inside. I initially thought of adding the Lighting section here too but both are too long and stand on their own anyway, so Lighting will be published in Part 3 shortly after. CG Artist / Gilvan / Isbiro.

Jiu Jitsu

3ds Max. 3D Architectural Visualization & Rendering Blog. 3ds Max Resources. Architecture Visualization.