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http://www.cuneytozdas.com/forum/topic.asp?TOPIC_ID=645

Cuneyt Ozdas Forum - ColorCorrect for max 2010 (Beta)

1)I have extensively used this plugin in all my past projects/materials - will installing this plugin create subtle and annoying problems for me by compromising max/brazil? 2)does anyone have a script to rescue scenes from color correct and replace it with the inferior max version? Personally I haven't had any problems other than 3dsmax.exe processes needing to be killed with task manager after closing 3dsmax.
http://blog.maginot.eu/index.php?p=till.1__scriptnstuff_shader_toon Back To Mainpage ] - if your model is just black/bright, check if your lights are close enough(or too close) or/and the light attenuation scaling value might be too low/high. (note.. they have to be in the format 3:4 not likethe 4:3 format you see there..but in the zip-files is everything you need: single images and the 3:4 format too)

BLOG :: Toon/Comic 3ds max Realtime Shader - by: till

Itoo Software - Download 3DS Max Free Plugins

Scattering tool to create large distributions of plants and other objects, using 3D meshes, proxies and billboards. Includes HQ Plants Free models. Download Add-ons Release Notes Download Release Notes http://www.itoosoft.com/downloads.php

1 Developer’s Corner | rFactor

http://rfactor.net/web/rf1/devcorner/ All information, documentation, or software (“Information”) is being provided “AS IS”. Image Space Incorporated does not and cannot warrant this Information (including any fixes and updates) or the performance or results obtained by using it. Image Space Incorporated makes no warranties of any kind, either expressed or implied, including but not limited to, non-infringement of third party rights, merchantability, or fitness for a particular purpose. To the extent you use or implement this Information, you do so at your own risk.
Download the necessary tools (viewer, and converter) for developing MascotCapsule applications. Download this plug-in to use the data created in commercially available authoring tools. This plug-in converts and exports the data to special file formats for MascotCapsule. Getting started on developing MascotCapsule applications, these tutorials provide easy instructions on SDK (software development kit), development flow, basic architecture of applications, and procedures for creating basic applications. Basic samples of individual profiles are available for various platforms.

Developer Network - English - M3G

http://www.mascotcapsule.com/en/m3g/

Jerry Ylilammi - Digital Artist

I am developing these maps on my spare time while studying at university. If you find the maps useful, please support them by donating. You can easily donate through PayPal below or by credit transfer (contact me for details). Install Copy the correct file into your 3dsmax plugins folder (for example: C:\Program Files\Autodesk\3ds Max 2008\plugins). After this you can find the maps in your material editor just like every other 3ds max map. http://www.ylilammi.com/BerconMaps.shtml
http://www.texpaint3d.de/download.html

Download

Therefore I cannot ensure the stability of your system and you have no right for compensation due to the downloaded files from this homepage.
http://www.mankua.com/stress.php Stress is a Texture map plugin that composes 3 different maps using the compression and strain of the mesh object to which it is aplied. Stress is ideal for character animation with morph plugins, it can parametrically change the mapping while your character talkes or moves, allowing you to hide wrinkles and bumps when the skin is strained, and show them when it is compressed or relaxed. Stress works with all map channels. However, in the bump channel it can only composse between maps, color information is discarded by the bump channel. Reference Mapping channel : The mapping channel which stores the original shape of the object.

STRESS FREE 3DStudio Max PLUGIN

MultiTexture Map is a plugin for 3dsmax that loads multiple textures and assigns them randomly, either by object or by material ID. With controls to randomly adjust the gamma, hue and saturation. It works with 32bit and 64bit versions of Max9, max2008 and Max2009. And it's compatible with scanline, Vray, Brazil and FinalRender. MentalRay is currently not supported.

CG-Source

http://www.cg-source.com/multitexture.php