Wired 14.10: Second Life: Facts for the Visitor. Page 1 of 1 Story Tools Story Images Click thumbnails for full-size image: THE STORY OF SECOND LIFE will be strikingly familiar to Americans. I. II. III. IV. V. Second Life is an entrepreneur’s dream: no taxes, minimal regulation, no marginal cost of production, subsidies to encourage innovation. LOCATION 3,000-plus servers at a data center in San Francisco POPULATION 518,524, growing by 36 percent a month PERMANENT RESIDENTS 236,562 (Residents who logged in at least once in the last 60 days) AVERAGE AGE 3.6 months (Skews young due to high birthrate; oldest living resident: 4.5 years) AVERAGE TIME SPENT IN-WORLD 40 hours per month MAJOR ETHNIC GROUPS Blingtards, Elves, Furries, Geeks, Goreans, Goths, mechas, Steampunks, grad students looking for a grant project MAJOR CRIME CATEGORIES Pushgun assaults, retail fraud, cyberterrorism, mafia racketeering TOTAL AREA About 83 square miles, growing daily LOCAL CURRENCY Linden dollar (L$); convertible to $US at secondlife.com/currency ECONOMY Free market.
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