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USING VERLET PHYSICS TO SIMULATE BLOBS. This article was originally published in the "Inner Product" column in Game Developer Magazine, May 2006 Download the blob code and executable:DOWNLOAD 91K Games such as Gish from Chronic Logic on the PC and LocoRoco from Sony on the PSP use a 2D physical simulation of a blob as the main character.

USING VERLET PHYSICS TO SIMULATE BLOBS

The physics behind this blob provides the main basis for the gameplay within these games. Since the focus is heavily on gameplay, the actual physics has very little relation to reality, and is not the kind of thing you find covered in books on game physics. Simon Greenwold at ACG. Blob Salad.