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The Accidental Geek | Accelerating Mobile Application Development. Aug 10 Written by: Joe Brinkman 8/10/2010 11:00 PM Background In preparation for the upcoming DotNetNuke Hackathon in St. Louis, I have been busy working on a new mobile application for the Android and iPhone platforms. Nik Kalyani and I have been playing with the Appcelerator Titanium product for the past several months and have been intrigued by it’s promise to allow you to quickly develop mobile applications for multiple platforms using the coding skills that many web developers already possess.

When Nik started planning for the St. Louis Hackathon he decided to focus on building apps which bridge the mobile and DotNetNuke space. What attracted Nik and I to Titanium was the ability to program in JavaScript with a light sprinkling of HTML and CSS to create native iPhone and Android applications. When we started planning for the St. My posts over the coming week are an opportunity to help you avoid some of the pitfalls of developing mobile applications with Appcelerator. Fredzone, carnet de bord sur le web et les nouvelles technologies. Jeu Vidéo | Android-France - Part 2. Housse en cuir Samsung Galaxy S Flip - Noire. Informations complémentaires Protègez votre Samsung Galaxy S avec cette housse Flip. Pourquoi l'acheter : - Extérieur effet cuir avec coutures complémentaires - Doublure Intérieure douce - Maintient votre téléphone en place - Système fermeture magnétique - Fabriquée pour le Samsung Galaxy S Extérieur effet cuir avec coutures complémentaires : Protégez votre Samsung Galaxy S avec élégance dans cette housse à effet cuir.

Les coutures sont d'une couleur similaire ce qui va parfaitement avec l'aspect élégant de cette housse. Doublure intérieure douce : La face avant de la housse est doublée en matériaux doux, qui protègent votre écran des rayures et saletés lorsque votre téléphone est dans la housse. Maintient votre téléphone en place : Une attache en plastique sur l'arrière de la housse maintient votre Samsung Galaxy S en toute sécurité, vous pourrez alors être sûr qu'il ne tombera pas de sa housse en l'utilisant normalement. Système de fermeture magnétique : Fabriquée pour le Samsung Galaxy S : Titanium Scite 1.0. Create a countdown timer with Titanium Appcelerator. In this post we will try to show you how to make a countdown timer using Titanium Appcelerator for Iphone or Android applications. First we will create an OOP countDown object that can be used independently in the background of the application and then we will connect it with some interface elements.

The countDown object To have functional a countdown timer we’ll need to declare some properties and some methods. As properties we will set: I think this is pretty clear, time is an object with minutes and seconds and total_seconds contains the number of seconds until we reach 00:00. We will need to set methods that will allow us to: set a time to count fromstop the timer start it. We also ned to set some callback functions that will be executed on each tick of the timer – fn_tick – and one that will execute when the timer reaches 00:00 named fn_end. We won’t make a callback for start because we know when this occurs we can trigger it by ourselves. The countDown timer will look like this: Corona SDK: Creating an Analog Clock App. In this tutorial, we will discover the capabilities of the Corona SDK and use the Lua programming language to learn more about how to develop a simple cross-platform application.

Related Corona SDK Tutorials: Brief Overview Using the Corona API's, we'll create a basic analog clock. The graphics will be PNG's exported from the image editor of your choice and then powered by Lua. You will also learn how to test your application using the simulator and build your app for device testing. Select Target Device The first thing you have to do is select the platform you want to run your app, this way you'll be able to choose the size for the images you will use.

The iOS platform has these characteristics: iPad: 1024x768px, 132 ppiiPhone/iPodTouch: 320x480px, 163 ppiiPhone 4: 960x640px, 326 ppi For Android it is a little different, being an open platform, you may encounter many different screen resolutions: Nexus One: 480x800px, 254 ppiDroid: 854x480px, 265 ppiHTC Legend: 320x480px, 180 ppi Interface Code! Root du Samsung Galaxy S sous Android 2.1 et 2.2 | -== La Boîte à Bazar ==- Boostez votre Galaxy S (Eclair/Froyo) avec le lagfix RyanZA-2.3 | -== La Boîte à Bazar ==-

Sauvegarder son mobile Android avec Titanium Backup | -== La Boîte à Bazar ==-