background preloader

Dragon Age

Facebook Twitter

Dragon Age - Origins Class and Character Building Guide Walkthrough, FAQ, Hints, Cheats. Archery: An Efficient Approach. Dragon Age: Origins Edit Overview Edit There are three key principles to keeping your archers efficient: (a) use talents only when it's absolutely necessary; (b) have Shale in your party: Rock Mastery aura is one of the best buffs in the whole game, and it's archery-oriented, too; (c) don't even think of using Haste or Swift Salve - refer to Ranged Attack Speed Bugs.

Archery: An Efficient Approach

One may wonder, why refrain from using talents? Arrow of Slaying: Usage Guidelines Edit Many players like big damage numbers -- herein lies the main appeal of Arrow of Slaying. Permanent Auto-Crit Setup Auto-critical is only possible here based on using an exploit of Aim and Rock Mastery. Some +X% ranged critical chance gear to consider is: Longbow Dragonthorn (Tier 7) Requires: 34 dexterity Damage: 9.60 Critical chance: 1.60% Armor penetration: 8.80 Strength modifier: 1.00 +3 damage Rapid aim +6% ranged critical chance +3 armor penetration Far SongFar Song Mage's EyeMage's Eye Whitewood BowWhitewood Bow +2% ranged critical chance. Character Save Values - Dragon Age Toolset Wiki. From Dragon Age Toolset Wiki Overview This page details character save game values.

Character Save Values - Dragon Age Toolset Wiki

File Locations For savegame locations under Vista they are, by default under "<user's document directory>\\Bioware\\Dragon Age\\Characters\\<Name of the Character the save is for>\\<save slot>\\<savename>.das". As the save name is part of the save file name (though not the folders) it should be pretty easy to find the proper folder name provided one named one's save something distinguishable. If you get an "Toolset out of memory"-error when trying to open your savegame there is a temporary unofficial workaround available here, if your system is equipped with 4+gb ram. - Savegame editing of talent\\spell, skill, stat and specialization points (and having more than 2 specializations) (Dragon Age Toolset - Toolset General Discussion) Dragon Age: Origins (PC) Class Guide by asmiroth. Dragon Age: Origins - The Harrowing. Received from: First enchanter Irving [The Circle Tower – The Harrowing Chamber] Description: You’ll start the game by talking to Irving and Greagoir (M11, 1).

Dragon Age: Origins - The Harrowing

They will both tell you that in order to become a mage you must survive a ritual called the Harrowing. During this ritual you’ll be transported to a mystical realm and you’ll have to defeat a powerful demon. Wait for the main character to end up standing in the [Fade] (M12, 1). Head forward and use your standard array of offensive spells to defeat weak wisp wraiths. Continue moving forward until you come across a talking rodent, calling himself the Mouse (M12, 2). Eventually you’ll have to locate the Spirit of Valor (M12, 3). Continue moving forward and get ready to defeat several spirit wolves in the near future. Notice that the Mouse has now transformed itself into a bear which will make winning the last battle in the Fade easier. Locate the Spirit of Rage and talk to it. Weapons (Origins)

Melee weapons Edit Two-handed melee weapons Edit One-handed melee weapons Melee weapon material effects Melee weapon coatings Ranged weapons Ranged weapon material effects Magic staves Small crystals Main article: Small crystals See also.

Weapons (Origins)