
Apple
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Voici un débat qui n'est pas prêt de s'achever sur la toile. D'un côté ceux qui croient détenir la science infuse et estiment que c'est totalement inutile sur un système comme Mac OS X, de l'autre ceux qui pensent exactement le contraire et conseillent d'effectuer de temps en temps une défragmentation du système. Alors qui a raison ? Je ne vais pas m'inscrire dans ce débat pour le moins stérile, mais je vais plutôt essayer dans cet article de présenter le problème en toute objectivité, afin que chacun d'entre vous puisse se faire sa propre idée sur la question.
: : Mac OS X facile : : Optimiser
I promised to return with the full analysis of the iPhone App Store economics analysis, from every angle, with all data I have managed to find. This blog intends to paint the most accurate picture of the specifically Apple related iPhone App Store market economics - and lessons from here should apply to most other smartphone app stores as well. The one final piece of the puzzle that had been missing, that we desperately needed to ge the full, honest picture, was the Apple official revenue number, which we finally got a few days ago, at $1.43B total revenues generated over 2 years, and thus $1B paid to developer. Now we can do the full analysis. But first a few general comments. There is nothing inherently wrong with making a smartphone app.
Communities Dominate Brands: Full Analysis of iPhone Economics - it is bad news. And then it gets worse
iPhone Apps
For the past two years, the elegant iPhone has housed some of the most poorly designed applications you could imagine. The hype surrounding iPhone has prompted many designers across the globe to try their skills with the new mobile medium. The result are literally thousands of various iPhone-applications that are often hardly usable and counter-intuitive.

