MMM Thread. Devnull.devakm - FCOM Basic Load-Order. Last Updated 11/03/2008 There are way too many possible configurations for FCOM to detail them all, but the following guide should help with suggestions for some of the most common questions.
The following load order suggestions work for both SI and non-SI installs. This page details the Basic Load Order for simplified FCOM configurations. It does not include all of the optional plugins. If you want a more advanced configuration, see the FCOM Expanded Load Order instead. You can automatically force the correct load-order for these plugins (and many more) by using the excellent BOSS (Better Oblivion Sorting Software). Basic Load-Order Do not use any other Fran optional plugins (except the ones listed here).
Hotkey Casting updated at The Elder Scrolls Nexus - Mods and community. September 23, 2007: Download access to v3.5 restored.
Let me know if you have any problems with it. This is an updated version of Flyfightflea's (FFF's) hotkey casting mod. FFF has left the Oblivion modding community and has released his mods to the community for further upgrades and updates. As such, I have taken up the torch for Hotkey Casting. This mod requires Oblivion Script Extender (OBSE). The purpose of the mod is to give you several additional spellcasting keys. New in 3.5 * Hotkey casting now allows for 18 physical casting keys and 2 modifier keys (which can be pressed in any combination with the casting keys), for a total of up to 72 spells.
. * Menu script rewritten. . * Mousewheel spell scrolling is now off by default. * Users of previous versions should clean their saves of the old versions. New in v3.0 * Scripts have been updated to be much more efficient. . * Fixed: The previous version would sometimes accidentally cast the wrong spell, especially in laggy situations.
Artifacts 1-1 at The Elder Scrolls Nexus - Mods and community. Table of Contents:Description Requirements | Installation | Removal Known Issues / Compatibility List of Fixes Artifacts and ArmamentariumComplete 1.35 Credits | Contact | Last Words Description:This mod adds the building of "The Collectors Society" Guild to the game.
Eight NPCs are there with plenty of new stuff for sale. The list of goods for purchase includes:- 19 amulets,- 50 full sets of armors,- 9 sets of clothes,- 6 lights (candles and torches),- 3 potions,- 33 robes,- 6 staffs,- and more than 300 weapons.
50Steps_To_Stable_FCOM+++ Tread 3Tread 2Tread 1 THE MOST IMPORTANT WARNING: This tread deals with OBMM installation only.Currently it is generally accepted (and I admit it readily) that BAIN installation is superior to OBMM.
Since I managed to build stable BAINstalled game, I hardly had to do more than just updating individual mods.
Bain Mods at The Elder Scrolls Nexus - Mods and community. BAIN Tutorials - TESCOSI. FCOM Installation Guide/BAIN - TESCOSI. Tes4Mod:FCOM/FAQ. [edit] I've installed everything according to the instructions but Oblivion crashes immediately when I try to launch the game.
What did I do wrong? Missing Master File Missing a master dependency. This is a common mistake. Tes4Mod:FCOM. FCOM: Convergence is a collection of compatibility patches for various mods that conflict with each other.
FCOM's goal is to make as many mods as possible work together in one game. It started with four of the largest overhaul mods, but has now grown to include a wide variety of other popular mods. The FCOM pages here at UESP are specifically focused on the bigger picture -- compatibility issues, implications, and solutions going beyond what's included in the base FCOM distribution. Many of these patches, solutions, warnings and tips are applicable to any of the large overhaul mods included in FCOM. Enhanced Economy at The Elder Scrolls Nexus - Mods and community. Completely overhauls Oblivion's economic game to make it immersive and interesting, and optionally making it harder to get rich fast.
Author: Ole Bøe, a.k.a. TheNiceOneDate: Sept 08, 2011 OBSE 20 (or newer) required.MenuQue 6 (or newer) required for the Real Values feature! Enhanced Economy is a complete overhaul of Oblivion's economic game, in order to achieve two goals: To make it more immersive, and to make it possible to adjust the economic difficulty to each player's taste. FCOM Installation Guide - TESCOSI. Unofficial Official Mods Patch at The Elder Scrolls Nexus - Mods and community. The aim of this mod is to fix the bugs existing in the official mods released by Bethesda.
NOTE: These fixed plugins use the ESP master (aka mod de-isolation) method which means you still need the original plugins for these plugins to work! The plug-ins are not a redistribution of modified original Bethesda plug-ins, but contain only changes and have the original plug-ins set as masters. Because of this, these are not standard plug-in ESP files. Unofficial Shivering Isles Patch at The Elder Scrolls Nexus - Mods and community. Optimized Francesco Resources at The Elder Scrolls Nexus - Mods and community. Optimized Frans Resources Optimized meshes and textures for the optional Francesco's components.
All of the meshes have been re-run through the latest version of PyFFI which includes collision optimizations. Cobl at The Elder Scrolls Nexus - Mods and community. Common Oblivion (Cobl) is: 1) a world enrichment mod that adds lots of little things that enriches your gameplay experience; 2) a shared library that acts as a resource for other mods; and 3) an integration tool that allows different mods to "talk" to each other.
Enrichment* Alchemical Sorters (store and sort your alchemical items)* Cobl Clock (configurable on screen clock)* Lore Books (lore books from previous Elder Scroll games)* Tamrielic Ingredients (ingredients from Morrowind and Daggerfall)* Tarnsman's Beer! (Beer's to buy from stores)* Foods from Salmo the Baker (a large selection of foods)* The Luggage (a hold all container accessible from pubs, guild halls, homes)* Etc. etc. Oblivion XP Update at The Elder Scrolls Nexus - Mods and community. Oblivion XP Update Version 4.2.4 Oblivion XP Update is a full update to SirFrederik's Oblivion XP mod. It has several bug fixes and script optimizations that utilize the new features and functions available in the newer versions of Oblivion Script Extender.
This version offers significant performance improvements over the previous versions. This is a complete self-contained package. Midas Magic Spells of Aurum at The Elder Scrolls Nexus - Mods and community. Midas Magic Spells of Aurum This mod adds over 300 new and unique spell types. It adds beam, spray and projectile attacks. Devnull.devakm - The Oblivion Quest List. New Location! Update your bookmarks and links! Last Updated 03/03/2008. Weather - All Natural at The Elder Scrolls Nexus - Mods and community. All Natural requires Wrye Bash v292 and OBSE 0019b or greater!
Also check out the Videos tab to see All Natural in action, and the Mirrors tab for links to translations! The official forum thread can be found at by searching for "Weather Natural". Marts Monster Mod 3.7b3 Public Release. Martigen’s Monster Mod is proud to announce Version 3.7 Beta 3 Public Release and MMM for Shivering Isle, MMM Knights This is the Full Version, and Requires a clean Install of MMM, Meaning you need to remove all previous version of MMM, meshes, sounds, textures, etc..
Also If you are using OOO/FCOM you will need to reinstall these Mods has this version of MMM fixes many meshes and textures compatiblity issue that where shared between them, No if and or but about it. Requires Two Download and OMOD Installer Read the MMM Manual First. Elven Map Redux at The Elder Scrolls Nexus - Mods and community. Keychain at The Elder Scrolls Nexus - Mods and community. The Ayleid Steps at The Elder Scrolls Nexus - Mods and community. Ungarions Memoirs 1 The Welkynd Sword at The Elder Scrolls Nexus - Mods and community.
Types of Mods (Oblivion) - TESCOSI.
Pluggy at The Elder Scrolls Nexus - Mods and community. Oblivion Stutter Remover at The Elder Scrolls Nexus - Mods and community. Oblivion -Elys- Uncapper at The Elder Scrolls Nexus - Mods and community. Fast Exit at The Elder Scrolls Nexus - Mods and community. This requires OBSE 16. This is a modified version of Scantis FastExit plugin for OBSE, published with permission from Scanti. It makes Oblivion quit instantly and without errors. In general functionality it is similar to Deathless Aphrodites Clean Quit (aka Exit Oblivion With No Crash Guaranteed). Note that this requires OBSE, which can be obtained from There is no readme file at the moment.
Advantages of FastExit 2 over the original FastExit:FastExit 2 saves the ini files before quitting. Advantages of FastExit 2 over Clean Quit aka Exit Oblivion With No Crash Guaranteed:The big advantage for the moment is that FastExit 2 does not require Pluggy, which has recently been discovered to be causing crashes for some people (see for details). All of the hard work was done by Scanti.
OBSE -Elys- Universal Silent Voice at The Elder Scrolls Nexus - Mods and community. ===================================================Elys_USV: OBSE -Elys- Universal Silent Voice v0.93 =================================================== 1. Description2. Requirements3. Installing4. Uninstalling5. This OBSE plugin makes Oblivion:- plays a 8 seconds duration silent voice for any missing voice file.- uses generic lips moves for 8 seconds for any missing lip synchronization file. - If the subtitles are turned off, Elys_USV will force display subtitles for missing voice files.- You will have up to 8 seconds to read long subtitles when there is no voice existing for an Oblivion plugin.- Modder creating a new plugin with no voice acting, do not have to deliver lot of silent mp3 files if the final user is using Elys_USV.
Oblivion version 1.2.0416 is required.Oblivion Script Extender ( ) version 0012 or above. Copy Elys_USV.dll, Elys_USV.mp3 and Elys_USV.lip to your " You have to create the necessary subfolders if they do not exist already. Francescos Creatures and Items - V5 at The Elder Scrolls Nexus - Mods and community.