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Get flash to fully experience Pearltrees
http://www.chaosgroup.com/en/2/phoenixvideos.html New videos and Phoenix FD General Overview by Michael McCarthy are now available for all of you interested in the simulation of smoke, fire, explosions, event fluid simulation. Enjoy a full set of videos on the great functionally this grid based simulator has to offer you. Michael McCarthy is a VFX TD and Autodesk Certified Instructor working in broadcast, feature film, and games. He has recently given Master Classes at Siggraph 2010 and EUE 2010.

Chaos Group / site officiel de Chaos Software - accueil - maintes fois primées, la production 3D-ready le rendu des solutions - V-Ray ®

Character Creation for Videogames « Luis Antonio

This set of tutorials should give you a overall idea of the process of character creation. It does not go into technical details of the sofware that is being used, but should give you ideas and suggestions of different tools and methods in the process. This is the process I used to make characters during 2009, this means most tools have been updated and Zbrush now has Decimation Master or GoZbrush, while max has an improved UVWUnwrap process. PS. http://artofluis.com/2010/08/25/character-creation-for-videogames/
tuto maya

photoshop et texture

tuto zbrush

bd illustration et perso

mocap

unity_temps_reel

Divers soft graphisme

Technique éclairage et photo

Les indispensables

la video et le montage

making of et site utile

Ressource et model 3D

particules et fx

tuto xsi

topologie et anatomy

association C3D

sound for media

animation

3DS Max

Plugin et stand alone

Visual Original Website

tutoriaux infographie