background preloader

Digital kompetanse

Facebook Twitter

Ble presset for penger etter å ha kledd seg naken på webcam - Nordland. Mange av oss vil nok være enig i at det i utgangspunktet er en veldig dårlig idé å kaste klærne foran en fremmed man nettopp har møtt. Men på Internett er det likevel mange som gjør nettopp det, uten å helt tenke over konsekvensene. En av dem er en 21 år gammel mann fra Helgeland. – Jeg er ute og reiser, og sitter på hotellrommet en kveld uten noe spesielt å gjøre. Så kommer jeg til å tenke på Chat Roulette, og at det ville vært artig å prøve, sier helgelendingen, som ønsker å være anonym. Chat Roulette er en webkameratjeneste hvor man møter tilfeldige mennesker fra hele verden. Han logger seg på, og kommer snart i kontakt med en ung kvinne på sin egen alder. De blir etter hvert enig om å flytte dialogen over på Skype. – Der blir jeg utfordret til å kle av meg.

Ble presset til å betale Men den unge kvinnen er slett ikke den han prater med likevel, men et videospor som en bakmann med uærlige hensikter har satt opp for å lure unge menn. Et økende problem Han er langt fra alene. Skambelagt. Digitale ferdigheter. Appropriation of Digital Competence in Teacher Education - Nr 04 - 2014 - Nordic Journal of Digital Literacy - Idunn - tidsskrifter på nett. Introduction Over the last two decades, considerable time and money have been invested in integration and use of technology at all levels of education, and a number of large reforms have swept through the Norwegian education system (Lund & Hauge, 2011).

However, in spite of the investments and the ever increasing availability of technology in schools (Egeberg, Guðmundsdóttir, Hatlevik, Ottestad, Skaug, & Tømte, 2012), there still appears to be a gap between the technology available in classrooms and teachers’ use of this technology for educational purposes (Kopcha, 2012; ten Brummelhuis & Kuiper, 2008; Petko, 2012; Zhao, Pugh, Sheldon, & Byers, 2002). Studies have revealed that many teachers do not integrate technology effectively into their classroom activities (Ertmer, Ottenbreit-Leftwich, Sadik, Sendurur, & Sendurur, 2012; Harris, Side: 314 Mishra, & Koehler, 2009) and that minimal pedagogical change can be identified (Somekh, 2008). Theoretical perspective Side: 315 Side: 316 Selection. Sharing is the new way of learning | a node among nodes! 10 of the Most Engaging Uses of Instructional Technology (with Dozens of Resources and Tools)

Are you looking for ways to integration technology in your lesson plans and courses that provide for an engaging experience for you and your students? Fans of instructional technology know that it can be fun and inviting, and engaged students are far more likely to be learning. I believe that if you can get students involved and motivated effectively enough, you can improve their learning habits over the long term. With that in mind, here are 10 highly engaging uses of technology in the classroom, along with dozens of tools and resources for implementation.

Most of these involve free web based tools, so that's an added bonus! Interactive Collaboration The 2014 Gates Foundation report, Teachers Know Best: What Educators Want from Digital Instructional Tools, indicates that teachers want tools “supporting student collaboration and providing interactive experiences”. Gathering Feedback Embedding Questions in Videos Today’s students consume video like drinking water.

Active Learning.

Høgskular digi tal kompetanse

Forside - Digital kompetanse.