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Mods. YogBox 1.0.0 [v1.2.1] - A carefully-chosen compilation of good mods. 0.0] Tale of Kingdoms Version 1.3.0 pre3. Tale of Kingdoms [1.2.4] Walkthrough 1.1 (as of 12/11/2011) [AUTHOR'S NOTE1: I have just recently updated to version 1.2.4.

0.0] Tale of Kingdoms Version 1.3.0 pre3

Much of this walkthrough was written based on experiences with pre-1.2.0 versions--specifically the Guild and Honor systems. However, I have completed Tier 1 on 1.2.0, and base all my experiences on the Town/City/Kingdom to 1.2.0, and the last several days playing through ToK 1.2.4 with Minecraft updated to the 1.0 release. Any 1.3.* version (which does not exist at the time of this writing) will likely have some differences, and some things in common with this walkthrough.] [AUTHOR'S NOTE2: I did not create Tale of Kingdoms, nor did I take place in its development, have knowledge of or contact with TyberAlyx (ToK's Author). [AUTHOR'S NOTE3: In this document, there are strategies which I define as CHEATS.

[AUTHOR'S NOTE4: Please feel free to distribute this document in any form, CONTINGENT UPON THE CONDITIONs THUSLY STATED: 1. 1] Millénaire - NPC village (2.1.2: Automatic language setting, bug fixes) Note regarding the wiki: it's getting quite out of date, help with it is very welcome.

1] Millénaire - NPC village (2.1.2: Automatic language setting, bug fixes)

Translations of the main pages to other languages would also be useful. ​ Note regarding translations: many of them are somewhat out-of-date. Updates would be welcome. In particular, I would like updates to the German, Russian and Spanish versions as they are the most used of the out-of-dates versions. New: Millénaire forums for more in-depth discussions than here: Millénaire Forum. Wiki. The VoxelModPack - The VoxelBox Wiki. Overview The VoxelModPack is a set of client mods chosen specifically to assist users of multiplayer creative servers.

The VoxelModPack - The VoxelBox Wiki

It is the perfect companion for any builder. The ModPack is brought to you by The VoxelModPack Team. Included Mods The VoxelModPack will modify your client with the following software (click on a mod's name to learn more about it): LiteLoader by MumfreyVoxelLib by The VoxelModPack TeamVoxelMenu by Mumfrey and ThatapplefreakVoxelFlight by MumfreyVoxelVision by anangrybeaverVoxelPlayer by Mumfrey and MamiyaOtaruVoxelTextures by MumfreyVoxelTime by MumfreyMacro/Keybind Mod by MumfreyVoxelGet by Thatapplefreak and MumfreyVoxelMap by MamiyaOtaruVoxelCam by ThatapplefreakVoxelBoards by MumfreyWorldEdit CUI by MumfreyMCPatcher by Kahr.

1] Dynamic Lights. Announcing: The AWESOME update - rewritten from scratch to be a FML Coremod for Minecraft 1.4.2, requires Forge - boosted efficiency A LOT, I'm positive it cannot be done any better now :3 - Dynamic Lights is now modular!

1] Dynamic Lights

See readme! - configuration files for Dynamic Light modules can now be found at /config/ - global toggle Button can now be configured via Controls Menu For those of you that don't know what FML Coremod means...DRAG AND DROP INSTALL, YE GODS I'll just put the readme here. And you know the best part about this update? Other videos This modification makes 'shining' items (default: Torch, Glowstone, Glowdust, Lit Pumpkin, Redstone, Lava Bucket, powered Minecart) illuminate everything around them if 1) the player has them equipped (in hand/armor) 2) they are dropped on the ground 3) another player has them equipped in Multiplayer On top of that, burning Entities shine light, and Creepers about to explode light up!

Toggle button ingame: The key is "L". 0.0] AETHER - V1.04_01 Launch Bug Fixed - BUG FIXES - Crystal Trees, Enchanted Grass, White Apples! Hello everyone!

0.0] AETHER - V1.04_01 Launch Bug Fixed - BUG FIXES - Crystal Trees, Enchanted Grass, White Apples!

Sorry for the delay in the patch; the team has been very busy wrapping things up with the new mod version, and of course some of us have to attend to real life. However, we have finally finished the patch, and it is now available for download! Not only have we fixed a huge amount of bugs, but we've also added new features, tweaks and balance changes to freshen up your Aether experience. 1, 12w03a] TooManyItems in-game invedit *Jan 19* Marglyph's TooManyItems Create and enchant items in-game, including mod items.

1, 12w03a] TooManyItems in-game invedit *Jan 19*

Save and load entire inventories. Create unlimited stacks and tools. Switch game modes, test mods, create huge survival worlds, and more. Updated quickly! TL;DR common issues: Not all features work in MP, and you need permissions. Copyright: All of TooManyItems except for the small portion excerpted from the original Minecraft game is copyright 2011-2013 Marglyph. Downloads The following links have ads on them to provide some support for modding Minecraft. Non-Forge: Please refer to these jar mod installation instructions, or to your launcher's instructions if you are using a launcher.

Forge: Place the TMI jar into your mods/ or mods/<version> folder. . * Sorry for slow updates, they will speed up soon * [V1.1] Risugami's Mods - Everything Updated. Everything updated for 1.6.2.

[V1.1] Risugami's Mods - Everything Updated.

The mods directory will now be located in the same directory as minecraft jar, unless the default game directory is changed, where it will act like it had on older versions. Read this entire post. All of it. Downloading the mods means you agree to the disclaimer. You can skip the FAQ, but if you have an issue, consult it first, before consulting us. Minecraft: How to Install Mod Loader & AudioMod (by Risugami) MCEdit: Minecraft World Editor (Compatible with MC Beta 1.8!) MCEdit, a Minecraft World Editor MCEdit is an open source world editor for just about any version of Minecraft.

MCEdit: Minecraft World Editor (Compatible with MC Beta 1.8!)

MCEdit was first created to allow players to preserve anything built with several old versions of Minecraft and take them forward into newer versions of the game. It also aims to be forward-compatible with future (or even modified) versions of Minecraft. It has since been improved with brush tools for laying down blocks in different shapes, integration with the Minecraft Server to generate terrain using Minecraft’s own seed algorithms, support for multiplayer worlds, and editors for certain blocks including chests and mob spawners. To get an idea of what MCEdit can do, just watch this tutorial/walkthrough by a famous mapmaker: To download the latest MCEdit or report any problems you may have, head over to the official site.

1.0] Single Player Commands [V3.1] 1.0] The Official PokeMobs .5. Today I began an ambitious project to Create a mod that puts all 151 of the original pokemon into minecraft.

1.0] The Official PokeMobs .5

I finished a few today but I realized I may need some help considering this is a huge project. So I am using this post as two things, an announcement of this exciting project and also a call to you guys for support. Current Coders Seagoingmanatee(Christopher White) - main Coder Pwootage - Co-Coder Other Important Pages!!! PokeMobs forums: Pokemobs Website: Current State Spoiler: 15 Pokemon Completed Different Biome Generation for different types Integrated XP and Evolution System Pokeballs System Party System Nameplates and Healthbars Being Worked On All original Pokemon Multiplayer Support Battle System Team Rocket (random mobs that send out hostile Pokemon) Random Gyms Random Towns Items Some surprises... In-Game Instructions To tame a pokemon you need to use a pokeball. Its not a 100% chance you will catch it. Pokemon are weak at first so you may want to help them in battle.