Mods. An example of a world generator mod (custom Indev map generator) Mods (short for modifications) are anything that changes Minecraft's game content from what it originally was.
Mods are becoming increasingly popular and in-depth, adding whole new experiences and goals to the game.  Purpose of mods Most mods in Minecraft add content to the game to alter gameplay, change the creative feel, or give the player more options in how they interact with the Minecraft world. Most people who mod Minecraft use Mod Coder Pack to do so. Ideally, the creator of a mod updates the mod whenever the game updates - bringing more content, bug fixes, or optimizations.  Mods and bugs If you install a mod, no matter how simple, it may stop the game from working properly. If Minecraft crashes, a modified game is flagged in the crash report. The crash report text will include a line near the top which will say one of: A shortened example crash report is given below:  Official Plugin API. YogBox 1.0.0 [v1.2.1] - A carefully-chosen compilation of good mods. 0.0] Tale of Kingdoms Version 1.3.0 pre3. Tale of Kingdoms [1.2.4] Walkthrough 1.1 (as of 12/11/2011) [AUTHOR'S NOTE1: I have just recently updated to version 1.2.4.
Much of this walkthrough was written based on experiences with pre-1.2.0 versions--specifically the Guild and Honor systems. However, I have completed Tier 1 on 1.2.0, and base all my experiences on the Town/City/Kingdom to 1.2.0, and the last several days playing through ToK 1.2.4 with Minecraft updated to the 1.0 release.
Any 1.3.* version (which does not exist at the time of this writing) will likely have some differences, and some things in common with this walkthrough.] [AUTHOR'S NOTE2: I did not create Tale of Kingdoms, nor did I take place in its development, have knowledge of or contact with TyberAlyx (ToK's Author). [AUTHOR'S NOTE3: In this document, there are strategies which I define as CHEATS. [AUTHOR'S NOTE4: Please feel free to distribute this document in any form, CONTINGENT UPON THE CONDITIONs THUSLY STATED: 1. 1] Millénaire - NPC village (2.1.2: Automatic language setting, bug fixes)
Note regarding the wiki: it's getting quite out of date, help with it is very welcome.
Translations of the main pages to other languages would also be useful. Wiki. Millénaire aventure serie special episode Millénaire is a single-player and multi-player mod for Minecraft, a 3D sandbox game.
It aims to fill the "emptiness" of worlds by adding NPC villages to it, with loose 11th-century Norman, North Indian, Mayan, Japanese and Byzantine themes and additional cultures planned. Villages are populated with men, women and children of various kinds, who perform tasks such as trading with the player, expanding current buildings or improving existing ones, cultivating crops such as wheat in Norman villages and rice in Indian ones, and crafting tools and powerful amulets, etc.
As the village expands, the number of villagers increases as couples have children, who in turn grow up into new adults. Help villages grow by trading with them and be rewarded with unique items such as Norman tools to mine things faster, Indian food To help you survive, Mayan decorations to Spruce up your house and Japanese weapons to get rid of creepers.
The VoxelModPack - The VoxelBox Wiki. Overview The VoxelModPack is a set of client mods chosen specifically to assist users of multiplayer creative servers.
It is the perfect companion for any builder. The ModPack is brought to you by The VoxelModPack Team. 1] Dynamic Lights. Announcing: The AWESOME update - rewritten from scratch to be a FML Coremod for Minecraft 1.4.2, requires Forge - boosted efficiency A LOT, I'm positive it cannot be done any better now :3 - Dynamic Lights is now modular!
See readme! - configuration files for Dynamic Light modules can now be found at /config/ - global toggle Button can now be configured via Controls Menu For those of you that don't know what FML Coremod means...DRAG AND DROP INSTALL, YE GODS I'll just put the readme here. And you know the best part about this update? Other videos This modification makes 'shining' items (default: Torch, Glowstone, Glowdust, Lit Pumpkin, Redstone, Lava Bucket, powered Minecart) illuminate everything around them if 1) the player has them equipped (in hand/armor) 2) they are dropped on the ground 3) another player has them equipped in Multiplayer On top of that, burning Entities shine light, and Creepers about to explode light up!
Toggle button ingame: The key is "L". Config Syntax help: 0.0] AETHER - V1.04_01 Launch Bug Fixed - BUG FIXES - Crystal Trees, Enchanted Grass, White Apples! Hello everyone!
Sorry for the delay in the patch; the team has been very busy wrapping things up with the new mod version, and of course some of us have to attend to real life. However, we have finally finished the patch, and it is now available for download! Not only have we fixed a huge amount of bugs, but we've also added new features, tweaks and balance changes to freshen up your Aether experience. We've worked very hard on the patch, and so we hope you enjoy what it has to offer. If you have yet to see the change list for Patch 1.02 of the Aether, you can see it below: The Aether NO LONGER WORKS WITH SINGLE PLAYER COMMANDS. ADDITIONALLY: The Aether DOES NOT WORK with ShockAhPI r5 and r6, since it directly overwrites Player API (similarly to SPC).
There is also one known bug with the current menu: it seems that, because of the way we load the menu music, it has a 2-4 second stall upon opening Minecraft. 1, 12w03a] TooManyItems in-game invedit *Jan 19* Marglyph's TooManyItems.
[V1.1] Risugami's Mods - Everything Updated. Everything updated for 1.6.2.
The mods directory will now be located in the same directory as minecraft jar, unless the default game directory is changed, where it will act like it had on older versions. Read this entire post. All of it. Downloading the mods means you agree to the disclaimer. Minecraft: How to Install Mod Loader & AudioMod (by Risugami) MCEdit: Minecraft World Editor (Compatible with MC Beta 1.8!) MCEdit, a Minecraft World Editor MCEdit is an open source world editor for just about any version of Minecraft.
MCEdit was first created to allow players to preserve anything built with several old versions of Minecraft and take them forward into newer versions of the game. It also aims to be forward-compatible with future (or even modified) versions of Minecraft. It has since been improved with brush tools for laying down blocks in different shapes, integration with the Minecraft Server to generate terrain using Minecraft’s own seed algorithms, support for multiplayer worlds, and editors for certain blocks including chests and mob spawners.
To get an idea of what MCEdit can do, just watch this tutorial/walkthrough by a famous mapmaker: To download the latest MCEdit or report any problems you may have, head over to the official site. 1.0] Single Player Commands [V3.1] 1.0] The Official PokeMobs .5. Today I began an ambitious project to Create a mod that puts all 151 of the original pokemon into minecraft. I finished a few today but I realized I may need some help considering this is a huge project. So I am using this post as two things, an announcement of this exciting project and also a call to you guys for support. Current Coders Seagoingmanatee(Christopher White) - main Coder Pwootage - Co-Coder Other Important Pages!!!
PokeMobs forums: Pokemobs Website: Current State Spoiler: 15 Pokemon Completed Different Biome Generation for different types Integrated XP and Evolution System Pokeballs System Party System Nameplates and Healthbars Being Worked On All original Pokemon Multiplayer Support Battle System Team Rocket (random mobs that send out hostile Pokemon) Random Gyms Random Towns Items Some surprises...