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Ressources on performance in flash

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ActionScript 3 optimization techniques at blog.joa-ebert.com - B. As3opt.pdf (Objet application/pdf) Abrealey_gmontagne.presentation.pdf (Objet application/pdf) - Mo. Resource management for ActionScript 3 (AS3) and Flex 2. Garbage Collector Interactive Simulator. Posted on September 19, 2006 by Grant Skinner This is an interactive simulator I built to demonstrate how the Garbage Collector operates in Flash Player 9. It allows you to diagram objects and references, then see how reference counting, and mark and sweep routines would play out for your scenario. It’s pretty easy to use. The object tool (round rect) let’s you click on the stage to add a new object, or click and drag an existing object to create a new object referenced from it. Objects display their reference count in real time. Flash Player 8 required. I built the whole app in ActionScript S3, then had to port it back to AS2 so it would run in my presentation on Resource Management in AS3.

For more information on how the GC works, you can read this article on the how Garbage Collection works in FP9. Flex Performance, Memory Management, & Object Caching - InsideRI.