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SEOW Resources and Downloads. Goblinoid Games - Bringing back the feel of older edition gaming. Free RPG List Entries: scifi. New • universal • rules-lite • long • live-action • online • supplement • preview • wotc-d20 • world • genre • open-license • horror • modern • scifi • fantasy • traditional • postapocalyptic • superhero • Index 44: A Game of Automatic Fear by Matt Snyder Keywords: genre modern scifi rules-lite A scifi horror RPG about humans in an alternate 1950s - who discover and resist Section 44, a robotic conspiracy that threatens to replace all of humanity.

Play proceeds in 4 rounds where in a round each player frames one scene. Characters may be replaced by robots, in which case they continue to play and work to replace the others. Ad Astra: The New Age by Paul DuBois.

RPG Systems/Mechanics

SciFi RPG. Virtual TableTops. The Forge Forums - Index. GMing/RPG. RPG Adventures. RPG World Building. 10×10 Room - Online RPG tools & games. Online Pen & Papper RPG. My 4shared - shared folder - free file sharing and storage. My 4shared - shared folder - free file sharing and storage. Varda Elentari - 4shared user page - 152,538 downloads. RPG Tools. D&D. Campagins/Scenarios/RPG. Free file sharing and storage - share folder - My 4shared.


Mapping Software - Forums. RPG Gateway: Role Playing Games. World Builders Home Page Build Your Own World!!! Grodog's Greyhawk Castle Archive: grodog's Version of Greyhawk Castle. Central Elevator The Levels The Demi-Planes Random Notes Sources Development Log 19 November 2012: I finally have access to again to update my web site, so I'll be re-posting updates and new content on the Castle created since the end of 2010: pez 07 October 2010: Added the new ex-level-07 filled maps.

grodog's Greyhawk Castle Archive: grodog's Version of Greyhawk Castle

Heather's away on vacation next week, so I may start working on updating my sketch key notes too. 25 September 2010: Major Update: I linked in the many maps that I've been working on since December 2008's watershed "The Landings Level" map. 2 January 2009: draft second "landings level" map added. 29 December 2008: 2 new maps added: the environs and Landings Level maps. 15 December 2007: I spent time last night and today expanding and modifying the caverns portion of my Castle Greyhawk level 14 (based on Wheggi's Quilt Map), and included some new scans of that work, as well as details and notes on my intentions with level 14. Background Rumors Ugh ;) NPCs General NPCs Traps. Dungeon's Master — A Dungeons & Dragons Resource Blog For Dungeo. Westeros: The 'A Song of Ice and Fire' Domain.

Miscellaneous Role-playing Game Links. Dungeon Tile Mapper. You've probably seen our Dungeon Tiles previews in our monthly "Previews" article series and may even have scored a copy of these cool tiles.

Dungeon Tile Mapper

By now you probably have hundreds of cool dungeon designs running around your head. But how can you create these dungeons and share them with your friends? Well a good friend of the D&D website, Randal "Jailoco" Meyer, has created a really cool drag-and-drop dungeon tile tool. And, he's given us a personalized copy for the D&D website as well as a nifty guide on its use. This tool includes all tiles from Dungeon Tiles I, Dungeon Tiles II: Arcane Corridors, Dungeon Tiles III: Hidden Crypts, Dungeon Tiles IV: Ruins of the Wild and will be updated with future sets.

NOTE: Using our online version will let you save and load dungeons through the use of cookies, so if you would like to use that feature please have cookies turned on. Download the Dungeon Tile Mapper version 1.2.0 now (4.17m ZIP). Dungeon Tile Mapper Guide Generic. NetHack 3.4.3: Home Page.

RPG Titles

Scripts - Minatures/RPG. News - Home. Feature Focus: iPlay4e - Masterplan. One upcoming feature we’d like to highlight is integration with iPlay4e, which will make its first appearance in Masterplan version 8.2.

Feature Focus: iPlay4e - Masterplan

This came about very simply: a short email from Andrew Reutter, the iPlay4e designer, mentioning that he’d received calls to integrate it with Masterplan, and would we be interested in some sort of collaboration? Sadly his users hadn’t given any indication of what kind of integration they wanted to see, so we’re starting with the most obvious: since Masterplan already has the concept of PCs, this feature allows users to enter iPlay4e keys and have Masterplan link to that character, so that if you select that PC in combat you’ll see the iPlay4e character sheet, rather than the usual PC breakdown that Masterplan provides (although Masterplan will also download all the relevant character information as a backup).

The iPlay4e character sheet works exactly as it does outside Masterplan, allowing you to use all its features as normal.