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Gephi, an open source graph visualization and manipulation software. JUXT Interactive • Vizual PV3D. Quartz Composer Programming Guide: Introduction to Quartz Composer Programming Guide. Important: This document may not represent best practices for current development. Links to downloads and other resources may no longer be valid. The Quartz Composer framework defines classes and protocols that work with compositions built using the Quartz Composer development tool.

This book describes how to use the QCView and QCRenderer classes, and how to include compositions in webpages and widgets. You should read this document if you are a developer who wants to load, play, and control compositions programmatically from a Cocoa application. This document assumes that you are familiar with the Quartz Composer development tool and the information in Quartz Composer User Guide. If you want to learn how to use the QCPlugIn class to create custom patches that you can use from within the Quartz Composer development tool, see Quartz Composer Custom Patch Programming Guide. Organization of This Document This document is organized as follows: See Also.

Fyre: News. Toxiclibs. Lifaros experimental actionscript gallery 2003-2011. Touch Effects. FontStruct | Build, Share, Download Fonts. Flock to neighbor. A visual exploration on mapping complex networks. The Nature of Code. Programming from A to Z. Processing Tutorials – Plethora Project. Plethora-Project.com is an initiative to accelerate computational literacy in the frame of architecture and design.

It aligns with the "show me your screens" motto of the TopLap live-coding group attempting to get rid of Obscurantism in digital design. Directed by Jose Sanchez Contact me at : jomasan@gmail.com Bio: Jose Sanchez is an Architect / Programmer / Game Designer based in Los Angeles, California. He is partner at Bloom Games, start-up built upon the BLOOM project, winner of the WONDER SERIES hosted by the City of London for the London 2012 Olympics. Processing / Eclipse – Plethora Project. IMPURE | Home. Inkit. Collections. OpenProcessing - Share your sketches! Software. Digital acoustic cartography.

Reconfigurable House. Universal Everything. Similar Diversity. Cascade on Wheels. Cascade on Wheels is a visualization project that intends to express the quantity of cars we live with in big cities nowadays. The data set we worked on is the daily average of cars passing by streets, over a year. In this case, a section of the Madrid city center, during 2006. The averages are grouped down into four categories of car types. Light vehicles, taxis, trucks, and buses. We made two different visualizations of the same data set. Read the interview at we make money not art. The pieces Walls Map Launch the Walls Map video: fullsize quicktime or shrinked flash (on vimeo). Traffic Mixer Launch the Traffic Mixer video: fullsize quicktime or shrinked flash (on vimeo).

A few things worth noting Not all streets in the section are included in the data set, but in the most part the ones with the highest traffic are. On the Walls Map, busses and trucks categories are represented with 3 times the size of the other categories. Credits People involved Software used Data set Contact. Mæve installation. Movie Clips | The Emergence Project. [QT: NTSC 16:9 720 x 480 px, 5:51, 410MB] [QT small: 320 x 240 px, 5:51, 24MB] The Emergence Project, documentation video clip [QT: NTSC 720 x 480 px, 120MB] [QT small: 320 x 240 px, 24MB] Movie clip describing the Emergence Project.

The screen capture resolution represents ~5% of the installation at Hyde Park Art Center. 120 Feet of Video Art: Final Exams at NYU's Big Screens Class. In the Air. Just Landed: Processing, Twitter, MetaCarta & Hidden Data. I have a friend who has a Ph.D in bioinformatics. Over a beer last week, we ended up discussing the H1N1 flu virus, epidemic modeling, and countless other fascinating and somewhat scary things. She told me that epidemiologists have been experimenting with alternate methods of creating transmission models – specifically, she talked about a group that was using data from the Where’s George? Project to build a computer model for tracking and predicting the spread of contagions (which I read about again in this NYTimes article two days later).

This got me thinking about the data that is hidden in various social network information streams – Facebook & Twitter updates in particular. People share a lot of information in their tweets – some of it shared intentionally, and some of it which could be uncovered with some rudimentary searching. It turned out to be a lot easier than I thought. This seemed perfect, so I signed up for an API key and set to work hooking the APIs up to Processing. [nytlabs] Project Cascade. Max Planck Research Networks. Extended Language (API) About - GENERATIVE GESTALTUNG.

Books. Processing: A Programming Handbook for Visual Designers and Artists Casey Reas and Ben Fry (Foreword by John Maeda). Published August 2007, MIT Press. 736 pages. Hardcover. » Order from Amazon.com Downloads: Table of Contents and Index (PDF, 500 KB) Sample Chapters with Contents and Index (PDF, 7.6 MB) All code examples in the book (ZIP, 24 MB) Errata (Updated 8 January 2014) This book is an introduction to the ideas of computer programming within the context of the visual arts.

It targets an audience of computer-savvy individuals who are interested in creating interactive and visual work through writing software but have little or no prior experience. It is the result of six years of software development and teaching experience. The ideas presented have been continually tested in the classrooms, computer labs, basements of universities, art and design schools, and arts institutions.

Essays by Alexander R. Tutorials. Examples.