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Student Resources. Interaction Design: Beyond Human-Computer Interaction. World's Best Way to Make & Share Comics. Twiddla Overview. Nokia: City Lens Augmented Reality Browser demo for the new Lumia. Andy Wilson. Pictionaire: Supporting Collaborative Design Work by Integrating Physical and Digital Artifacts This paper introduces an interactive tabletop system that enhances creative collaboration across physical and digital artifacts.

Andy Wilson

Pictionaire offers capture, retrieval, annotation, and collection of visual material. It enables multiple designers to fluidly move imagery from the physical to the digital realm; work with found, drawn and captured imagery; organize items into functional collections; and record meeting histories. These benefits are made possible by a large interactive table augmented with high-resolution overhead image capture. Summative evaluations with 16 professionals and four student pairs validated discoverability and utility of interactions, uncovered emergent functionality, and suggested opportunities for transitioning content to and from the table. Hartmann, B., Morris, M. Download pdf Download wmv mp4 mov. Scenario of Use: Floor_It. How to Conduct a Virtual Meeting - Nick Morgan. By Nick Morgan | 8:17 AM March 1, 2011 [For more, visit the Communication Insight Center.]

How to Conduct a Virtual Meeting - Nick Morgan

Virtual meetings are the suboptimal reality of most information workers’ lives. Ford Social: There’s something happening here at Ford. Are We Becoming Cyborgs? We put that question to three people who have written extensively on the subject, and brought them together to discuss it with Serge Schmemann, the editor of this magazine. U.S. Spies See Superhumans, Instant Cities by 2030. Artificial limbs like these could be only the beginning of man-machine interfaces, the National Intelligence Council predicts.

U.S. Spies See Superhumans, Instant Cities by 2030

Photo: DoD 3-D printed organs. Brain chips providing superhuman abilities. Megacities, built from scratch. The U.S. intelligence community is taking a look at the world of 2030. Every four or five years, the futurists at the National Intelligence Council take a stab at forecasting what the globe will be like two decades hence; the idea is to give some long-term, strategic guidance to the folks shaping America’s security and economic policies. How Will Technology Impact Your Business in 2020? [EBOOK] Putting people first A short film that explores trends in UI, Interaction & Experience Design. Luis von Ahn: Massive-scale online collaboration.

Open Innovation Examples and Resources. OpenIDEO - Home. Eric Von Hippel on Innovation. Eric Von Hippel has long been an advocate of user-led innovation but it is not always clear what user-led innovation really means.

Eric Von Hippel on Innovation

A newly released study on consumer innovation by Von Hippel reveals more than you might think. Haydn Shaughnessy delves deeper.. Like many in the innovation space I think of user-led innovation as a no-brainer. Who wouldn’t talk to their users? It makes so much sense it’s almost a cliche. Reading through Eric Von Hippel’s study of consumer innovation in the UK, written with Jeroen De Jong and Steven Flowers, however, shook me out of this complacency. Consumer innovation is much more profound than simply being influenced by user’s needs. The big news from the report (conducted for NESTA, London) is that consumers spend twice as much as companies in their own product development and adaptation efforts.

How to Accelerate Innovation through Challenge Driven Innovation. Challenge Driven Innovation enables companies to tap into diverse perspectives and talent to solve problems faster, more cost-effectively and with less risk, ultimately resulting in accelerated innovation outcomes and improved business performance.

How to Accelerate Innovation through Challenge Driven Innovation

In this article Steve Bonadio introduces the concept of “Challenges” and their role in the emerging innovation management framework called Challenge Driven Innovation (CDI). For years, organizations of all shapes and sizes have sought new tools to better manage their lengthy and complex product development cycles, reduce risk and accelerate time-to-market for new products or services. A variety of methodologies and frameworks have historically been used to achieve these goals, including product lifecycle management (PLM), Stage-Gate, lean and Six Sigma. In its most basic form, a Challenge is a well-formed problem whose solution has value to a company.

Berg's Little Printer now available for pre-order. Design agency Berg delighted the world back in November 2011 with its adorable "Little Printer".

Berg's Little Printer now available for pre-order

Now the teeny paper-spewer is up for pre-order. As previously reported, the Little Printer sits in your home, bringing you information from the web. You hook it up with a wireless connection, and then use your phone to configure what sources of content you like to receive -- that can be news, pictures, puzzles, gossip from your friends, weather updates, calendar notifications, horoscopes, birthday reminders, a "word of a day" and all kinds of other things. You can also send messages to friends' printers. Watch: 14 Acoustic Guitars, Plucked By A Computer.

300 meters of cabling floats tangled in the air.

Watch: 14 Acoustic Guitars, Plucked By A Computer

Its wiry tentacles reach down to 14 acoustic guitars. And suddenly…music. CombinFormation [interface ecology lab. L’Italia di Le Corbusier. 18 October 2012 - 17 February 2013 Gallery 1 curated by Marida Talamona Architect, sculptor, painter, brilliant thinker of his time, a father of modern town planning and a master of the Modern Movement along: all this is Le Corbusier, pseudonym of Charles-Edouard Jeanneret-Gris.

L’Italia di Le Corbusier

BOOK Usability Engineering (Interactive Technologies): Jakob Nielsen. Book Description Publication Date: 1993 | ISBN-10: 0125184069 | ISBN-13: 978-0125184069 Written by the author of the best-selling "HyperText & HyperMedia", this book is an excellent guide to the methods of usability engineering.

BOOK Usability Engineering (Interactive Technologies): Jakob Nielsen

The book provides the tools needed to avoid usability surprises and improve product quality. Step-by-step information on which method to use at various stages during the development lifecycle are included, along with detailed information on how to run a usability test and the unique issues relating to international usability. It emphasizes cost-effective methods that developers can implement immediately. Frequently Bought Together.