GUI Design Framework - Free Vector Icons, GUI elements for Web Designers. Asy - Surfaces 3D. Store and use files in Assets. Home > Tutorials > Store and use files in Assets There are times when you probably want to your application distribution with raw resources, instead of pre-defined resources, the ‘res‘ folder, you gonna have to make use of ‘Asset‘.
‘Assets’ folder will be distributed along with the APK, which contains all the raw files you need for application, such as: text files (.txt), non-Android XML files (.xml), Audio files (.wav, .mp3, .mid)…; those cannot be put into ‘res‘ folder as usual. Thing needed to be looked up here: AssetManager from Android Developers’ References.
How to Build a Robot Tutorial - Society of Robots. What is an Omni-Wheel Robot?
A robot that uses omni-wheels can move in any direction, at any angle, without rotating beforehand. If you want a robot that can straff, use an omni-wheel robot. If you want a robot that can spin while translating forward at the same heading, then you want this type of robot. ROBOTIC LINKAGE MECHANISM Simulator 81003. ROBOTEE LINKAGE 2.0 – Free Software What is Linkage 2.0 ?
Linkage is computer aided design software used for quick prototyping of robotic linkage mechanisms . The number of operations needed to add a link and get it connected to other links in the mechanism has been minimized to the lowest number possible making this program ideal for “throwing together” a working machine. The mechanism is edited and animated in the same window allowing for quick analysis and modification while working on a design. Mastering Debugging in Visual Studio 2010 - A Beginner's Guide. Table of Contents Introduction In the software development life cycle, testing and defect fixing take more time than actually code writing.
In general, debugging is a process of finding out defects in the program and fixing them. Defect fixing comes after the debugging, or you can say they are co-related. Music and Computers. Here’s a simplified view of what happens when we pluck a string: at first the string is highly energized and it vibrates like mad, creating a fairly complex (meaning rich in harmonics) sound wave whose fundamental frequency is determined by the mass and tension of the string.
Gradually, thanks to friction between the air and the string, the string’s energy is depleted and the wave becomes less complex, resulting in a "purer" tone with fewer harmonics. After some amount of time all of the energy from the pluck is gone, and the string stops vibrating. If you have access to a stringed instrument, particularly one with some very low notes, give one of the strings a good pluck and see if you can see and hear what’s happening per the description above. How a Computer Models a Plucked String with the Karplus-Strong Algorithm. Ш.Г. Бенне, Р. Ландауэр, ФИЗИЧЕСКИЕ ПРЕДЕЛЫ ВЫЧИСЛЕНИЙ. Multi-touch Table « CSP Research & Development. Multi-touch displays are the natural evolution of the old touch screens as they are capable of recognising multiple touches at the same time.
This way of dealing with the hardware (and applications) opens up a host of new opportunities for human-computer interaction, enabling the objects on a screen to be directly manipulated by the user. For this reason these techniques are also known as natural user interfaces. Hydraulically Actuated Quadruped - HyQ. *** Check out the open positions for masters/internships here at the Dynamic Legged Systems Lab (November 2013) *** left: HyQ robot in kneeling position; right: HyQ with HyQ-blue that has been sold to the Agile & Dexterous Robotics Lab of ETH Zurich in July 2013.
HyQ is a fully torque-controlled Hydraulically actuated Quadruped robot (pronounced [hai-kju:]) developed in the Department of Advanced Robotics at the IIT. HyQ is designed to move over rough terrain and perform highly dynamic tasks such as jumping and running with different gaits (up to 3-4m/s). To achieve the required high joint speeds and torques, hydraulic actuators are powering the robot’s 12 active joints. Cheat Sheet : All Cheat Sheets in one page. A Simple and Efficient FFT Implementation in C++:<br> Part I. C++ Programming HOW-TO: STL References. Next Previous Contents 17.
STL References Please visit the following sites for STL: Home.
Online Education. Библиотека Qt — openSUSE. Kylemcdonald/ofxFaceTracker. ESTADISTICA « LEER NO ES UN DELITO, ES UNA VIRTUD. Artifical Intelligence. Website viewed best in Firefox. A movie of the simulation is in Movie.wmv.
By monitoring the objective for each iteration through the optimization process, we see that the system quickly finds local minimum. However, the local minima we're getting aren't close enough to the actual key-frame images we're trying to represent. Also, if I stretch the simulation out longer to 20 frames or more, the system almost never converges at a minimal solution. We hypothesized that the problem may lie in our wind force field. We place our forces on an evenly spaced grid. Segmentation (image processing) In computer vision, image segmentation is the process of partitioning a digital image into multiple segments.
The goal of segmentation is to simplify and/or change the representation of an image into something that is more meaningful and easier to analyze. Image segmentation is typically used to locate objects and boundaries in images. More precisely, image segmentation is the process of assigning a label to every pixel in an image such that pixels with the same label share certain visual characteristics. The result of image segmentation is a set of segments that collectively cover the entire image, or a set of contours extracted from the image. Each of the pixels in a region are similar with respect to some characteristic or computed property, such as color, intensity, or texture.