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Usability Lessons from Website Eye Tracking Studies.


Ui Tiles la ressource pour préparer vos web designs. Cette semaine une ressource très intéressante à découvrir avec Ui Tiles qui propose un véritable kit pour réaliser des wireframes en toute simplicité ! Un kit complet pour préparer vos sites web Si vous avez l'habitude de réaliser en amont de vos web designs des wireframes ou croquis pour imaginer l'ensemble des pages et fonctionnalités de votre projet, vous devrez aimer Ui Tiles.

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WEB ANALYTICS TOOLS. USER RESEARCH. Officelovin - discover the best tech and startup offices. My app design workflow. Start low-fi I always start with a non-Retina, 1× document size.

My app design workflow

For an iPad app, it’s 1024×768. For an Android app, it’s a common device size, in mdpi or dp (density-independent pixels). For a Mac app, it’s often 1280×768 (a frankenstein combination of the 13-inch MacBook Pro resolution horizontally, and the 11-inch MacBook Air resolution vertically, ensuring the app will fit on the smallest current Mac displays). For an iPhone app, it’s 320×568, or one of the sizes below. Hyper Island Toolbox. Home/ IxD Awards. Google Consumer Surveys. Google Consumer Surveys. Sample Survey Website Information Quality Quality and completeness of web site documentation and information.

Repository. Hyper Island Toolbox. Label Placement in Forms. By Matteo Penzo Published: July 12, 2006 “We were able to subject Luke’s theories to usability testing and enrich them through the power of numeric data.”

Label Placement in Forms

In using eyetracking to evaluate the usability of search forms for my previous article for UXmatters, “Evaluating the Usability of Search Forms Using Eyetracking: A Practical Approach,” we discovered much interesting data. I’ll provide an in-depth analysis of that data here. Please note that our ad-hoc test setup didn’t resemble real-world conditions. We based our test setup on Luke Wroblewski’s article “Web Application Form Design.” Luke provided valuable insights and feedback during both our test preparation and results analysis.

During the process of building the forms that we would test, we tried to respect Luke’s suggestions regarding the relationship between label placement and formatting and the type of form content—well-known data versus unfamiliar data that requires thought. Test 1: Left-Aligned Labels to the Left of Input Fields. Gmail. UX Project Checklist. Sell Your Videos and Distribute Them Everywhere - Gbox. 9 basic principles of responsive web design. Responsive web design is a great solution to our multi-screen problem, but getting into it from the print perspective is difficult.

9 basic principles of responsive web design

No fixed page size, no millimetres or inches, no physical constraints to fight against. Designing in pixels for Desktop and Mobile only is also the past, as more and more gadgets can open up a website. Therefore, let's clarify some basic principles of responsive web design here to embrace the fluid web, instead of fighting it. To keep it simple we'll focus on layouts (yes, responsive goes way deeper than that and if you want to learn more this is a good start). Responsive vs Adaptive web design It might seem the same but it isn't. The flow As screen sizes become smaller, content starts to take up more vertical space and anything below will be pushed down, it's called the flow. Relative units The canvas can be a desktop, mobile screen or anything in between. Breakpoints Max and Min values Nested objects Remember the relative position? Mobile or Desktop first. UX of Software Things. If you’re part of a team that build software products, you’ve probably heard about UX before and you know it’s kind of important.

UX of Software Things

But often in stand-up’s, I hear developers say: “the work I’m doing at the moment doesn’t really form part of the UX”. Just the other day a developer said to me that he was doing work that wasn’t part of the UX. He was optimising the speed of database queries, so that the reports in our system can load faster to lessen the load on our servers. Naturally, I explained to him that his work was indeed part of the UX, because it would directly impact users in a positive way. Wireframe UX Prototyping Tool. One Site Fits All: A Responsive Solution. With 56% of American adults owning a smartphone and 34% owning a tablet and with 1.2 billion devices projected to be sold in 2013 , smartphone and tablet access continues to skyrocket.

One Site Fits All: A Responsive Solution

9 GIFs That Explain Responsive Design Brilliantly. What is responsive design?

9 GIFs That Explain Responsive Design Brilliantly

Most people vaguely understand that it refers to websites that work just as well on desktops as they do on smartphones, but there's a lot more to it than that, leading to widespread confusion (heck, I'll admit, I've even been known to misuse it myself, even after fellow Co.Design writer John Pavlus called me a dummy for it). But the principles of responsive design aren't that hard to understand, thanks to this amazing collection of animated GIFs put together by the guys Froont, a San Francisco-based company specializing in making tools for designers to create responsive websites.

Spend just a few minutes with these GIFs, and you'll never be hoightily corrected by a design pedant about "responsive websites" versus "adaptive websites" ever again. In fact, you can be that hoighty pedant! The GIFs below show many of the basic principles of responsive designs, with explaining quotes by Froont co-founder Sandijs Ruluks. UXPin: UX Design & Wireframing Tools As Beautiful As Your Work.

The Hipper Element.