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Project H Design. INDEX: Design to Improve Life. The Third Teacher + Fundación Co.Ser | Wix.com. NoTosh learning | digital | design thinking. Leading is Learning. | an incubator for 21st century teaching and leadership.

Designing Emotions for Games and Narratives. The seminar took place on 25 and 26 February and was organised by PhD student Eva Knutz and Associate Professor Thomas Markussen, both affiliated with the Department of Communication Design at Kolding School of Design. The seminar took its point of departure in a specific design "case", namely that of designing a game for inmates and their child/children; a game to be played during the weekly visiting hours.

The idea was to investigate how to verbalise difficult subjects and emotions such as imprisonment and separation through play. The day was divided into two sessions; a seminar part focusing on providing input to design students about prison life, emotion driven design, game design, fiction and narration. The seminar was followed by a game workshop giving the students "hands-on" experience with game design directed at a specific audience. Five talks The seminar was kicked-off by Lars Thuesen and Maria Kjærgaard from The Danish Prison Service.