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EDUT 522 - Student DB Links. 2014 Horizon Report. EDUT 522 - Week 1.
Watch your day in 2020 [ Future Technology ] Welcome to Forbes. Disruptive Innovation. Some examples of disruptive innovation include: As companies tend to innovate faster than their customers’ needs evolve, most organizations eventually end up producing products or services that are actually too sophisticated, too expensive, and too complicated for many customers in their market.
Companies pursue these “sustaining innovations” at the higher tiers of their markets because this is what has historically helped them succeed: by charging the highest prices to their most demanding and sophisticated customers at the top of the market, companies will achieve the greatest profitability. However, by doing so, companies unwittingly open the door to “disruptive innovations” at the bottom of the market. An innovation that is disruptive allows a whole new population of consumers at the bottom of a market access to a product or service that was historically only accessible to consumers with a lot of money or a lot of skill. EDUT 522 - Week 2.
13 Amazing Things You Can Make With a 3-D Printer. 3D Printers in Education. Why have 3D printers in the classroom? It is evident that 3D Printing has a place in the classroom and will continue to have a significant impact in education. The question one needs to ask, is how does one determine which printer is best suited to learning and teaching. As with any piece of technology, it is important to consider the ease of setup and operation, reliability and product support. When children use 3D printers, they have a mindset for better learning, one where it was okay to make mistakes. This contributes to their boldness for design, increasing their confidence and imagination. Our world changes at such a rapid pace, more than it has in the past. Being able to learn from their mistakes will be invaluable going into their futures, where the jobs that they will do, don’t even exist today.
The ability to solve real problems in the physical world is one of the key strengths of 3D printing. Give your students the power to challenge the world STEM applications Download paper. Education STEM Apps. EDUT 522 - Week 3. Aly Silver's Shelf. 21 Simple Ideas To Improve Student Motivation. 21 Simple Ideas To Improve Student Motivation by TeachThought Staff The best lessons, books, and materials in the world won’t get students excited about learning and willing to work hard if they’re not motivated. Motivation, both intrinsic and extrinsic, is a key factor in the success of students at all stages of their education, and teachers can play a pivotal role in providing and encouraging that motivation in their students. Of course that’s much easier said than done, as all students are motivated differently and it takes time and a lot of effort to learn to get a classroom full of kids enthusiastic about learning, working hard, and pushing themselves to excel.
Even the most well-intentioned and educated teachers sometimes lack the skills to keep kids on track, so whether you’re a new teacher or an experienced one, try using these methods to motivate your students and to encourage them to live up to their true potential. 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. EDUT 522 - Week 4. Assignment 4: Exploring teaching pedagogies - Google Docs. What a 'flipped' classroom looks like.
Flipped Learning Model - Google Docs. Standards for Teachers. Play an ST Math Demo. EDUT 522 - Week 5. Assignment 5: Emerging Tech Presentation - Google Docs. Are we too dependent on Technology in the Classroom? Technology And The Classroom Technology has become an increasingly important part of the teaching armory. Children now learn to use computers and other educational technology from a very early age, and most teachers incorporate technology in some form into their learning and teaching resources too. There can be no doubt that technology in the classroom has many benefits.  Utilizing different forms of technology in the classroom can help to hold children’s attention and keep their focus for longer periods of time. It can also make them more excited to learn, by introducing an extra aspect to their learning, and enable them to learn at their own pace. By giving each child their own PC or tablet, they can work through their lessons at their own pace, meaning that the fastest child isn’t being held up by the slowest, and that the slowest isn’t being left behind by a faster paced class.
Too Much Dependency on Technology? Leaving Underprivileged Children Behind? Additional Reading. Are We Teaching Kids To Be Too Dependent on Technology? Edudemic writer Jeff Dunn recently wrote an article about a technology bus that is making headlines at a middle school in Mississippi. This bus, sponsored by the tech-ed company Promethean, is a vehicle filled with products that enrich the classroom through the latest technology tools, gadgets, and software.
While it may be a smart marketing tool for tech companies, is technology bulldozing its way into the classroom? Traditional Schools Are Way Behind to Begin With Technological advancements move at lightning speed, with the average device losing its edge over a new and better device after about two years. It may appear that schools are being barraged with new technologies, but where have they been in the last decade? However, the majority of jobs in the current market require at the very least, a basic understanding of the computer, the Internet, and how to navigate software like Microsoft Word. Technology Does Not Nullify Critical Thinking But What Happens if Technology is Taken Away? EDUT 522 - Week 6. 33 Graphic Design Tools To Publish Visual Content. 33 Graphic Design Tools To Publish Visual Content by TeachThought Staff Digital literacy is, in part, about digital publishing. Digital publishing is, in part, about the writing process–choosing an audience and purpose, drafting content, revising and editing that content, and then sharing it with the world.
But digital publishing is also about the right tools for the right platform and the right device. Education is no different; digital publishers in your classroom need the right tools to do amazing things. The pathway from idea to socializing has been lubricated by incredible technology. If you think this isn’t true, sit down to create a book cover with Microsoft Word instead of Adobe InDesign. In an era of digital literacy and digital publishing comes a new genre–visual content. So this list of graphic resources from Kimberly Reynolds for visual content fits right in this context–for you as a teacher, or your students as creators.
Assignment 7: Emerging Technology Presentation Feedback/Questions - Google Docs. Powtoon. Emerging Tech Presentations. Assignment 8: Emerging Tech Book Report - Google Docs. Games in the Classroom. TeachHUB Video Podcast: Classroom Gamification. The Connected Educator Lit Review.