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Rosalina. Rosalina is a name given to a female, and may refer to:

Rosalina

Fawful. Wart (character) Waluigi. Creation and characteristics[edit] The symbol "Γ" on Waluigi's hat and gloves Early statements describe Waluigi as "Wario's brains"[citation needed].

Waluigi

He is said to be a mischievous, cunning man who dislikes the happiness of other characters.[3] Martinet stated that the cornerstone of Waluigi's personality is one of self-pity, a character who feels that everything goes right for everyone but himself.[4] As displayed in Mario Power Tennis and Mario Hoops 3-on-3, Waluigi features the ability to summon a body of water and swim towards each game's respective ball, which IGN editor Rob Burman describes as baffling.[5] He is the same age as Luigi,[6] and wears black overalls, a dark purple long-sleeved shirt, a dark purple hat with a yellow "Γ" symbol, and white gloves with a yellow "Γ" symbol as well.

When asked whether Waluigi was a brother to Wario, Martinet stated that while he did not know, he felt that they were just "two nice, evil guys who found each other. Wario. Yoshi. Origins[edit] Considered after the development of Super Mario Bros., Yoshi's early design differs greatly from the finished appearance[6]

Yoshi

List of Donkey Kong characters. The Kong Family[edit] The Kong Family is a family of brown apes and a monkey who live in DK's jungle.

List of Donkey Kong characters

Major Kongs[edit] Donkey Kong[edit] Diddy Kong. Diddy Kong (ディディーコング, Didī Kongu?)

Diddy Kong

Is a fictional character in the Donkey Kong series of video games, first appearing in the 1994 game Donkey Kong Country. He lives on Donkey Kong Island in the Kongo Jungle, and is identified by his red hat, which has a Nintendo logo on it, and shirt. He is described as the "wannabe nephew" of Donkey Kong in the Donkey Kong 64 manual and occasionally as a chimpanzee, despite his monkey-like tail. He is noted for his ability to use a jet pack fashioned from a barrel and a pair of wooden guns that shoot peanuts. He was originally created by Donkey Kong Country developer Rare as an updated version of Donkey Kong Jr., but renamed due to Nintendo's response. Since appearing in Donkey Kong Country, Diddy has received mostly positive reception, one strong enough to create a fan following, resulting in Diddy getting his own spin-off. Concept and creation[edit] Donkey Kong (character) Miyamoto believed "donkey" meant "stupid" in English, and assumed the name Donkey Kong would convey the sense "stupid ape" to an American audience.[7][8][9] When he suggested this name to Nintendo of America, he was laughed at, but the name stuck.[7] The Donkey Kong Country series introduced the setting, Donkey Kong Island, and backstory for the character.

Donkey Kong (character)

The series introduced Diddy Kong as Donkey's sidekick, and King K. Rool, king of the Kremlings, as his nemesis who steals his banana hoard. While retaining the red necktie he's had since the 1994 Game Boy remake of Donkey Kong, he also donned a distinct physical appearance featuring heavy brows and a peaked lock of hair on top of his head.

This would become the standard look for Donkey Kong still used over two decades later. Lakitu. Boo. Boo is an onomatopoeic word for a loud, startling sound, as an exclamation intended to scare, or as a call of derision (see booing).

Boo

Boo or BOO may also refer to: Dry Bones. List of Mario series characters. Goomba. Concept and creation[edit] A Goomba as seen in Super Mario Bros.

Goomba

Its late addition to the game resulted in its animation being rather simple. Goombas were first introduced in the video game Super Mario Bros., and were the last enemy added to the game after play testers stated that the Koopa Troopa was too tricky as an enemy. Toad. Biology[edit] The bumps on a toad's skin help the animal to blend into its environment visually by breaking up its outline.

Toad

[citation needed] And, although the parotoid glands are often mistaken for "warts", they are present on healthy specimens and are not a result of infection.[4] See also[edit] True toad. Koopalings. They have made several appearances in other media, most notably in the cartoon The Adventures of Super Mario Bros. 3, which featured entirely different names for the Koopalings due to them not having official names at the time of its airing.

Koopalings

Since Super Mario Bros. 3, they have received positive reception, with critics citing them for adding variety to the series' villains compared to when the series merely featured Bowser multiple times. Critics bemoaned the lack of the Koopalings in many games, commenting on how it has taken more than fifteen years for them to get another major appearance, as well as criticizing Bowser Jr. for replacing them.

The Koopalings were originally created to be Bowser's children, as it was mentioned in Japanese Super Mario Bros. 3 instruction books as well as early materials.[1] This portrayal was generally accepted by both Japanese and western gamers and media for a long time. Bowser (character) Recurring enemies in the Mario series. Princess Daisy. Princess Daisy may refer to: Princess Peach. Luigi. Luigi first appeared in the 1983 arcade game Mario Bros. as the character controlled by the second player, and retained this role in Super Mario Bros., Super Mario Bros. 3, Super Mario World, and other titles.

The first game where he was available as a primary character was Super Mario Bros. 2. In more recent appearances, Luigi's role became increasingly restricted to spinoffs such as the Mario Party and Mario Kart series, though he has been featured in a starring role on three occasions: first in the 1991 educational game Mario is Missing, in Luigi's Mansion for the Nintendo GameCube in 2001, and in Luigi's Mansion: Dark Moon for the 3DS. In all three of these games, he is called upon to act as the hero because Mario, the usual hero within the franchise, is in need of rescue.

Luigi has also appeared in every episode of the three DiC TV series based on the Nintendo Entertainment System and Super Nintendo Entertainment System games. Concept and creation Actor portrayal Characteristics. Mario. Concept and creation Seen on his hat, Mario's emblem represents him in the interfaces of many of the games in which he has appeared. Miyamoto originally named the character "Mr. Video", and he was to be used in every video game Miyamoto developed.[7] According to a widely circulated story, during localization of Donkey Kong for North American audiences, Nintendo of America's warehouse landlord Mario Segale confronted its then-president Minoru Arakawa, demanding back rent.